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Artist First and Last Name
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Will you be attending this event in person?
Is this your first time at Digital Graffiti? If not your first, how many years have you participated, what years did you participate and have you won an award at Digital Graffiti in years past?
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Arrival Date
Departure Date
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Please provide the name of your guest, if applicable Note that all artists are granted (1) Artist Guest Pass for the event and must be over 21 to attend the Friday Night Event
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For future content/promotion of your work, please share a short description of your inspiration for your piece and/or why you chose this style of work
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Eddy Katt & Arsen Vasquez
Eddy Katt & Arsen Vasquez
6095325368
eddykatt@gmail.com
No
Eddy Katt participated 2019, 2022, 2024
Yes
No
29/04/2025
30/04/2025
No
null
Brooklyn, New York
Kenosis
A collaborative exploration of the junction between photography and digital animation.
Arsen Vasquez is a veteran in fashion photography while Eddy Katt works behind a computer creating digital animation.  While the union of these two mediums is frequent in the world of commercial media, it is less than common for two artists to step outside the professional arena and create a piece solely for the love of motiongraphics.  When the accessibility of digital tools and art software makes it so easy for a single artist to create their vision from concept to delivery, why invite compromise with additional persona? Collaborating on a short, concept-based piece requires a certain restraint of self and release of artistic control. This study is an experiment in a medium rarely dabbled in without incentive or ego, 'just for kicks', between two creative colleagues.
roughly 50 seconds to a minute
Animation
"Kensosis" is the junction of photographer Arsen Vasquez and animator Eddy Katt surrendering total artistic control and compromising their digital mediums to create a unified vision of vibrant diversity.
@eddykatt AND ALSO @arsen-ist
Eddy Katt AND ALSO Arsen Vasqez
https://eddykatt.com/ AND ALSO https://www.arsenvasquez.com/
Thomas Lopez
Topaz
+33672055233
lopez12.thomas@gmail.com
No
Yes it's my first time
No
No
14/05/2025
No
null
Lyon, France
WE'RE OUT OF TIME
We're Out of Time is an experimental work by Topaz that plunges viewers into a chaotic visual and sonic universe. Through glitch aesthetics and noise textures, the film explores a digital apocalypse where the boundaries between reality and virtuality collapse. Destructured images and dissonant sounds create an immersive experience, reflecting the disruptions of our technological age.
Topaz, 3D graphic designer and musician, creates visual and sound worlds inspired by celestial physics and complex living ecosystems, offering dreamlike interpretations of the cosmos and micro-macrocosm correlations. His artistic research focuses on inter-species cohabitation in augmented audiovisual performances. In recent years, he has also worked on architectural projections and digital museography projects, for live performance and/or exhibitions, and as a VJ for electronic music events.
2 minutes and 45 seconds
Experiential Cinema
The principles of digital noise, grainy, saturated textures reminiscent of analog TV interference, deteriorated data streams and the deliberate deterioration algorithms used in digital art. The influence of art that criticizes the omnipresence of the digital, where system errors, information saturations and virtual ruins become grounds for creative exploration. Relying on violent, broken visuals, the film evokes the perceptual overload of a world in agony, recalling installations such as those by Ryoji Ikeda (datamatics) or certain noisy audiovisual works.
https://www.instagram.com/topaz__z/
null
https://vimeo.com/855746071?share=copy
Diego Mauricio
Prizma Visuals
+34675593256
prizmavisuals@gmail.com
No
This is my second time participating, no, I havent won any award, yet... =)
Yes
No
19/04/2025
19/04/2025
No
null
La Paz, Bolivia
Psychotropic Oracle
Psychotropic Oracle bridges ancient indigenous wisdom with contemporary digital art, drawing inspiration from the Shipibo-Konibo people of the Peruvian Amazon. Known for their spiritual practices centered around ayahuasca and healing chants called icaros, their culture is deeply rooted in shamanic knowledge. At its visual core lies kené—sacred geometric patterns received in visions, representing the vibrational structure of the universe. This project reinterprets these symbols through immersive media art, projection mapping, and audiovisual installations, creating portals into expanded consciousness. Blending ancestral knowledge with modern technology, Psychotropic Oracle becomes a living artwork—an invocation of the rainforest’s intelligence and an invitation to reconnect with nature and the cosmos.
As a visual artist working at the intersection of technology, symbolism, and storytelling, I create immersive experiences that bridge the ancient and the contemporary. My work often draws from indigenous cultures, sacred geometry, and visionary traditions, reinterpreting them through digital media, projection mapping, and motion design. I’m fascinated by the power of symbols—how they can transcend language and time, acting as portals to deeper understanding. Through a process of research, cultural dialogue, and creative exploration, I aim to honor these traditions while reshaping them for modern audiences. My installations and audiovisual works invite viewers to enter altered states of perception, reconnect with nature, and reflect on the invisible patterns that shape our reality. Whether projecting onto architecture, sculptural forms, or immersive environments, I see each piece as a ritual—a space for contemplation, transformation, and reconnection with something beyond the everyday.
The whole event?
Projection Mapping
My inspiration comes from a deep curiosity about ancestral knowledge systems, especially those rooted in indigenous cosmologies and altered states of perception. I’m drawn to the symbolic languages used in rituals, textiles, and chants—particularly from the Amazon and Andes—and I reinterpret these through projection mapping and digital media. This style allows me to merge ancient wisdom with modern tools, creating immersive spaces that invite reflection, healing, and a reconnection with nature and the unseen layers of reality.
https://www.instagram.com/prizma_visuals/
https://www.facebook.com/prizmavisuals
https://prizmavisuals.com/
Niko Tiainen
tiainen.xyz
+358445318070
tiainen.xyz@gmail.com
Yes
I’ve participated 2022 and 2024. No wins.
Yes
Yes
12/05/2025
18/05/2025
No
null
Rauma, Finland
Iridescence
Iridescence is interactive generative site-specific video installation that explores the relationship between environment, perception, and digital transformation. Utilizing locally collected photographic and satellite data, the installation continuously generates evolving visual compositions, shaped by algorithmic processes. These images shift, merge, and reconfigure in real time, creating a dynamic representation of the surrounding space. The installation takes its name from the natural phenomenon of iridescence, where microscopic surface structures manipulate light to produce colors that change based on the angle of observation. This effect, found in butterfly wings, peacock feathers, and certain minerals, serves as both a scientific reference and a conceptual foundation for the work.
I am a media artist with a background in classical piano, music pedagogy, graphic design, composition, and production. My works, exhibited in 30 countries, merge classical music structures with data visualization, layered processes, and spatial sensitivity. Drawing inspiration from technology, society, and literature, I explore contemporary themes abstractly, avoiding direct political messages. My practice combines individual and community art, creating multi-layered, process-driven narratives that invite reflection and exploration.
Generative (endless)
Interactive
The installation takes its name from the natural phenomenon of iridescence, where microscopic surface structures manipulate light to produce colors that change based on the angle of observation. This effect, found in butterfly wings, peacock feathers, and certain minerals, serves as both a scientific reference and a conceptual foundation for the work.
@tiainen.xyz
null
www.tiainen.xyz
Mandie Stanton
Mandie Stanton
2068522539
motionbymandie@gmail.com
Yes
1st Year
Yes
Yes
15/05/2025
18/05/2025
No
null
Los Angeles, CA
Hold Your Breath
An underwater masterpiece introducing projection mapping to an unforeseen backdrop, while exhibiting artistic swimming in a stunning new light.
Artist Statement Water has always been my medium—first as an artistic swimmer and now as an artist exploring the fusion of movement and projection. The undertaking of this project involves two very different arts, athletic and digital, and impossibly combines them. The result is an immersive experience where motion, light, and reflection blur the boundaries between performer and projection, redefining how we experience both digital art and the human form in motion. Bio Mandie Stanton is a dynamic motion designer and artist, based in the vibrant city of Los Angeles, CA. She is passionate about creating experiences that evoke emotion and leave a lasting impression. Whether a sleek branded animation or immersive installation, she is dedicated to producing media that excites and speaks volumes.
2 minutes
Projection Mapping
Water has always been my medium—first as an artistic swimmer and now as an artist exploring the fusion of movement and projection. The undertaking of this project involves two very different arts, athletic and digital, and impossibly combines them. The result is an immersive experience where motion, light, and reflection blur the boundaries between performer and projection, redefining how we experience both digital art and the human form in motion.
@mandiestanton_
null
www.mandiestanton.com
Kati Angelov
Kati Angelov
5622768427
kati_anguelov@hotmail.com
Yes
2024
Yes
No
14/05/2025
18/05/2025
No
null
Long Beach, California / Hungary
In Flow
This piece is an experimental piece focusing on the representation of flow. It is approaching the concept of flow from different viewpoints, both as a philosophical, animation and a design idea. In Flow has been created using analogue and digital processes to create a magical realm where anything is possible, where energy ideas and designs flow seamlessly.
Kati Angelov is a digital artist based in Long Beach, CA. with a background in experimental animation. Her projection designs were the official selections of Let’s Glow SF 2023, Digital Graffiti 2024, First Fridays 2024 at NHM LA (Natural History Museum), MOCA Lights 2024 Long Island, Serum Festival 2024 Slovakia, Luminex 3.0 Los Angeles. She is also an active member of LAVA (Los Angeles Video Artists). Kati is a professor at Cypress College and her projection design class was the first class providing a single focus on projection mapping offered at a community college level in the USA. She found her happiness in education where she can see a direct result of her work by helping students find their way in the intricate world of digital art.
2 minutes
Projection Mapping
My work is inspired by the beauty of nature. Experimenting with digital and analogue processes has been my interest since my first animated projects. I love to blend the elegance of the natural and the unlimited possibilities of the digital realm.
kati.angelov
https://www.facebook.com/kati.anguelov/
www.katiangelov.com
Madeleine Black & Pascal Bartschat
FIAT LVX
(1) 438-878-6577
fiatluxmtl@gmail.com
No
Yes this is our first year :)
Yes
No
17/05/2025
17/05/2025
No
null
Montreal, QC, Canada
Echoes in the Shadow
"Echoes in the Shadow" by FIAT LVX unveils a visual narrative inspired by latent forms in digital data, unearthed through iteration as a deliberate act, akin to a sculptor coaxing form from wood or stone. The projection mapping duo employ AI to refine fleeting concepts into luminous creations, embracing the machine’s subtle echoes as a creative partner. This process transforms the architecture of a waterfront home into a vibrant canvas of the mind.
Madeleine Black and Pascal Bartschat, are a dynamic Montreal-based artist duo specializing in projection mapping, stage design, and expanded cinema, working under the name FIAT LVX. FIAT LVX have been transforming spaces in the Montreal event scene for nearly a decade. More recently, as early adopters in generative AI, they have successfully incorporated AI image, video and sound design in their projects. FIAT LVX continue to explore innovative and avant-garde approaches of blending new media art, generative video and film production in projection mapping, creating memorable immersive experiences. Notable projects include site specific large-scale building projections and interior installations; such as ‘ARCHITECTE I.A’. exhibited on the façade of UQAM - Pavillon President-Kennedy, Montreal 2024; ‘LES ESCALIERS EPHÉMÈRES’ in the lobby of the Cinema du Musee des Beaux Arts, Montreal 2023, and ‘FACADES’ awarded the C2 Coup de Coeur prize at MAPP MTL international minute map competition in 2021.
2 minutes
Projection Mapping
FIAT LVX chose the style for "Echoes in the Shadow" to deepen our exploration of art and technology, a theme central to our practice. Inspired by the Enlightenment’s pursuit of uncovering hidden truths through light and illusion, we use AI as a tool to exhume the beauty within often unintended digital artifacts. Applying innovation to further our pursuit of immersive experiences that transform spaces, engaging viewers in a dialogue between the past and the future, the ephemeral and the tangible.
https://www.instagram.com/_fiatlvx/
N/A
https://lexigo.io/fiat-lvx-portfolio
Austin Shaw
Austin Shaw
917-626-0398
austin@austinshaw.com
No
This will be the 2nd year I have participated. I was an Artist in Residence in 2023. I have not won any awards at Digital Graffiti in years past.
Yes
No
17/05/2025
No
null
Bellingham, Washington USA
All Insides Have Outsides
A collection of asemic typography exploring the tension of modern life.
Austin Shaw is a multimedia artist, author, and educator.
3 minutes and 40 seconds
Animation
This style of work allows me to explore a range of techniques and subjects that are meaningful to me.
@austinshaw7
null
www.austinshaw.com
Will Katt
Digi Katt
6076217256
williamkatt1@gmail.com
Yes
First time!
Yes
No
25/05/2025
Yes
Gala Glyphon
New Orleans, LA
Analog Abberations
Distorted console nostalgia from an era where the digital world was till in it's infancy, and analogue reigned supreme.
Digital animation has been a life long fascination, starting with the glowing screen and moving ascii of a Commodore 64, to the colorful graphics of the NES. Even so, I found myself taking many creative detours on the way to finding myself as an animator. Whether it was programming, networking, hairstyling, or working on editorials, each experience helped contribute to growing my creative soul. Eventually realizing that my love of tech could help facilitate my need to create, I found comfort in 3D animation, as well as 2D. As the technology behind these tools grows, and creating stunning, realistic pieces grows easier, I've found myself looking at my analog roots. So now I've found myself coming full circle using soldered analog mixers, and other techniques to explore how to break, glitch and bend the digital.
2 Min
Projection Mapping
The 90's felt like a "golden era" for those who grew up in it. There was a sense of hope as the world became modernized and technology seemed to be an answer to a lot of society's problems. Computers slowly entered into homes, but consoles were the kings of entertainment. Embedded in my brain are the times I'd spend with friends playing the latest and greatest game, or discovering a new gem in the aisles of a video store. With the current state of our world being anything but a golden age, it's easy to look back at those times and fall into a sense of nostalgia. However that youthful innocence is gone and those thoughts can be at times tainted, turning into their own little monsters.
null
null
null
Eddie Lohmeyer
Eddie Lohmeyer
8284006419
elohmey@clemson.edu
No
Participated in the event in 2021 and 2022. No awards.
Yes
No
12/04/2025
12/04/2025
No
null
Clemson, SC, US
Haru.01
Haru.01 explores novel ways in which glitch practices and artificial intelligence engines can visualize climate devastation while charting an ethics for using AI to address ecological disaster in our current Anthropocene. Animated through datamoshing and AI diffusion models, Haru.01 imagines speculative ecologies of the Appalachian region that draw critical attention to climate change through concepts of terraforming; or rather, modifying a planetary body to make it habitable for human life. Here, I reconfigure terraforming not as a process of colonization rooted in hegemonic, anthropocentric flows of power and capital, but rather as an artistic practice of destructive generativity: one that reassigns agency to non-human animal, plant, and fungal intelligence. Drawing from 19th century panoramic technology, Ukiyo-e Japanese landscapes, and contemporary videogame and drone aesthetics, Haru.01 works to express global inequalities through immersive worlding, ritual, and mythmaking.
Eddie Lohmeyer is an Assistant Professor of Visual Rhetoric and Information Design at Clemson University. His research and creative practice explore aesthetic and technical developments within histories of digital media. Using deconstructive approaches such as glitch and collage, his animations and video installations have been exhibited both nationally and internationally, most recently at Bucknell University Art Galleries, Milan Machinima Festival, Platform 101 Gallery (Tehran, Iran), and the Fotografisk Center (Copenhagen, DK). Drawing from pop culture debris, Buddhism, art history, as well as traditions of magic and the occult, Lohmeyer’s art explores intersections of digital worldbuilding, speculative ecologies, and modes of spiritual reflection to think through environmental futures that counter global inequalities and the climate devastation of late capitalism. Through experimental animation and the vibrancy of kinetic digital forms, Lohmeyer uses glitch practices and artificial intelligence engines to imagine alternative worlds that decenter the human and value emergent forms of plant and animal intelligence. Imagining glitch and error as a process of generative reincarnation, his work explores future possibilities for ecological symbiosis among human and nonhuman bodies through expressions of alternative cosmologies, ritual, and mythmaking.
11:05
Glitch
Anything I would like to say/share about this work is in the artist signage
@eddie_lohmeyer_
NA
https://www.eddielohmeyer.com/
Tracy Miller-Robbins
Tracy Miller-Robbins
(614) 746-2869
tmillerrobbins@gmail.com
Yes
It is not my first time. I have participated in five previous years - 2015, 2016, 2020 (digital graffiti from home), 2022, and 2023. In 2022 I received a Curator's choice award.
Yes
Yes
15/05/2025
18/05/2025
Yes
Rob Robbins
Cincinnati, Ohio
seen, stored, and remembered
Hand-drawn portraits of women, processed and reprocessed through machine learning - revisit the portrait sheet - blurring identity and how we’re seen, stored, and remembered in a world of digital fragments and emotional glitches.
Tracy Miller-Robbins is a visual artist specializing in digital art, paintings, prints, and site-specific animation installations. With over 30 years of teaching experience, she currently teaches at Sam Houston State University, Lesley University, and Ashland University. Her work integrates technology as a creative tool alongside traditional media. Her art has been showcased nationally and internationally at venues like Blink Cincinnati, the Melbourne International Animation Festival, and Animafest Zagreb. Tracy holds a BFA in Painting and Drawing and an MFA in Electronic Art. She lives and works in Cincinnati, Ohio.
5 minutes
Projection Mapping
I began experimenting with AI in 2021, with the idea of having a machine learn how to create my very personal drawings that contain autobiographical commentary and/or observations, in this case- about photo portrait sheets, what they symbolize, but also the portraits themselves- what do they represent. What I hadn't bargained for, was a collaboration with the machine, as if it were a friend- responding, editing and changing input and output in response.
https://www.instagram.com/tmr_animationstudio/
https://www.facebook.com/tmillerrobbins
http://www.tracymillerrobbins.com/
Stephen Nonnenmann
Nanomation
215.385.1339
pinkyswearnft@gmail.com
Yes
3rd time participant. Finalist in 2023, 2024. No awards.
No
Yes
17/05/2025
19/05/2025
No
null
Massachusetts
Hopamine
Hopamine, the melding of "hope" and "dopamine", represents the fleeting moments of beauty, peace, calm we all seek internally amidst a chaotic storm of news cycle, responsibility, finances, and other pillars of life. There is no "calm before the storm", or after it, but rather a coexistence, often imbalanced, but for an instant, they blend in a way to help us through the next hour, day, week. Hopamine is the split second of calm after a deep breath. Go ahead. Try it. Close your eyes, take a breath, and let your calm take its abstract form.
Nanomation is a 3D animation artist from Massachusetts. He has used 3D animation as a nanotechnology researcher for nearly 20 years, but only recently extended his work to abstraction, exploring themes of inner psyche and emotion. The most recent works merge licensed audio with strong visual cues that evoke innate, often primal responses. Digital Graffiti and the Alys Beach community boasts canvas and audiences unlike any other worldwide. Thank you for visiting the work, please enjoy!
2 min
Animation
Hopamine is the feeling we seek between viewing the news cycle, doomscrolling, or navigating our various responsibilities. Amidst a storm of stress, grief, uncertainity, we still can close our eyes, take a breath, and find a moment of calm.
nanomation.art
null
null
Stella and Ava Elpedes
Stella and Ava Elpedes
8505335374
stella.elpedes@gmail.com
No
This is my first time!
Yes
No
17/05/2025
Yes
Joy Elpedes
Fort Walton Beach, FL
Synchromatic
"Synchromatic" is a dance projection film with an original audio composition exploring the fluid harmony between twin silhouettes and dynamic waves of color, visually embodying the rhythm of synchronized movement and shifting energy.
Stella and Ava Elpedes are identical twin dancers from Fort Walton Beach, Florida. Currently, they are both sophomores in the School of Dance at Florida State University, where they are studying how the field of dance and technology intersect.
2:08 minutes
Experiential Cinema
This piece was inspired by a previous dance film we created titled "Double Take," which experimented with the surprises and tricks of our resemblance that can be created through dance and cinematography. "Synchromatic" takes more of an abstract approach to this concept, where color, rhythm, pattern, and music are intertwined with this relationship to create a visually aesthetic form of art.
stella_elpedes, ava.elpedes
Stella Elpedes, Ava Elpedes
https://elpedes.my.canva.site/stella-ava
Joanna Kabala
Joanna E. Kabala
+31653944177
joanna.kabala@vangdansk.com
Yes
Yes
Yes
Yes
14/05/2025
18/05/2025
No
null
Eindhoven, The Netherlands
LynxLynx
LynxLynx is an animation depicting a lynx’s psychedelic trip through a city reminiscent of Gdańsk. The lynx looks like a sculpture, but he moves and goes into the city. Quickly, the lynx is lost. He melts and partially disappears, then tries to fit into different forms. He experiences an identity crisis and existential shock. This makes him stronger but does not make him fearless. Once he returns to his lynx consciousness, he still doesn’t like getting into water. However, he knows painfully well that he can do it. So, finally, he jumps in. There are different possible interpretations of what happens next, but, speaking shortly, the lynx lives through a series of experiences.
Joanna E. Kabala is a visual artist based in the Netherlands. Recently, she has been signing her artworks as Johanna. Her graffiti journey began in the late 1980s as YO, a member of the group Yo Als Jetzt, which introduced Street Poetry - hand-printed graffiti on paper combining text and graphics to achieve icono-linguistic unity. Several prints of Street Poetry and individual graphic works by Joanna have been included in the 20th and 21st Century Art Collection at Muzeum Sztuki in Łódź, Poland. The Yo Als Jetzt group collaborated closely with a performance group, Transitory Formation TOTART, propagating Street Poetry through various events and concerts. These contributions earned the Culture Prize from the Mayor of Gdańsk. Joanna earned an MFA from the Art Academy, Faculty of Painting and Graphics in Gdańsk, Poland, and an MSc from De Montfort University, School of Computer Sciences in Leicester, UK. She has worked as an interaction designer at Philips Design and Philips Research Lab in the Netherlands. While researching the 'natural' interaction paradigm, she became interested in generative design. Many years later, she integrated Generative AI Art into creative practice, seeing it not only as an adequate creative method and an excellent visualization tool but also as a milestone on the post-conceptual path where she inevitably found herself. She appreciates Generative AI Art generators as valuable and rich environments for artistic expression, significantly broadening the capabilities of contemporary authors. In the discourse about a potential takeover of humanity by AI, Joanna emphasizes the irreplaceability of humans, considering art as an expression of human consciousness, which she believes is inaccessible to AI. Recently, she presented her standpoint at the 27th Generative Art Conference in Venice, Italy.
1min 54sec
Animation
LynxLynx is part of an ongoing art research practice investigating the relationship between expressionism and conceptualism, using Generative AI Art as a creative method. Generative art is considered a post-conceptual stream in art history. In generative art, the concepts or predefined rules of images should be described before rendering. Today, the only way to render Generative AI Art is through textual prompts. Even image-to-image or image-to-video rendering cannot happen without writing a short description of what the renderings should envisage. The generative approach aligns with post-conceptual principles while simultaneously challenging the conceptual standpoint that asserts the superiority of concepts over visualizations and other material or sensory forms. The generative method allows for rich variations of images acceptable by the author, even if they depart from the underlying concepts. The outcome of this process is much more expressive than could ever be predicted, therefore, it could be called "Expressive Post-Conceptualism". Such a term would best describe the style of the LynxLynx animation. Especially so, because the narrative of the LynxLynx animation did not rise before visualization but happened during video editing, in a way more natural to expressionistic approach, where the concepts don’t need to be precisely defined, but dramatic expressions can be deciphered from already rendered images, and then lined up in a storyboard.
https://www.instagram.com/joannaekabala/
https://www.linkedin.com/in/joannaekabala/
https://joannakabala.nl/
Katina Bitsicas and Scott McMahon
Katina Bitsicas and Scott McMahon
517-980-4950
katina.bitsicas@gmail.com scottmcmahon9@gmail.com
Yes
No, 2016, 2018, 2020, 2021, 2022, 2023, 2024. 7 times. Yes, won honorable mention in 2016.
Yes
No
13/05/2025
18/05/2025
Yes
Scott McMahon (co-artist not guest, but we both need passes!)
Columbia, MO
Cellulose Documents: Forget Me Not
Found studio portrait negatives are combined with microscopic imagery of botanic material to parallel the use of cellulose in nitrate film with organic plant cell walls. Nitrate film was used by photographers and filmmakers from the 1880s to the 1950s, but was replaced by acetate safety film after it was found to be highly flammable and unstable. By preserving these found and unidentified portraits, we illuminate the obsolete material of nitrate film through the examination of cellulose at a molecular level.
In Cellulose Documents: Forget Me Not, a new purpose is given to a found archive from the 1930’s of discarded studio portrait nitrate film negatives. The crumbling and decaying negatives were preserved through digital scans and reinterpreted by the artists by combining them with microscopic imagery of botanic material. This parallels the use of cellulose in nitrate film with the makeup of organic plant cell walls. Nitrate film was used by photographers and filmmakers from the 1880s to the 1950s, but was replaced by acetate safety film after it was found to be highly flammable and unstable. By preserving these found and unidentified portraits, we illuminate the obsolete material of nitrate film through the examination of cellulose at a molecular level. Katina Bitsicas is a Greek-American new media artist who utilizes video, installation, projection mapping, AR, photography, and performance in her artworks to explore grief, loss, trauma and memory. She has exhibited worldwide, including The Armory Show, Candela Books + Gallery, Plexus Projects, Wheaton Biennial curated by Legacy Russell, CADAF: Digital Art Month Paris, PEEP Projects, Eye’s Walk Festival, 57th Dimitria Festival in Thessaloniki, Art in Odd Places Orlando, Indie Memphis Film Festival and St. Louis International Film Festival. Notable residencies include Open Air Media Festival, University of Arkansas-Fort Smith Windgate AiR, UCSF Library, Atlantic Center for the Arts, Prairie Ronde, and Hinge Arts at the Kirkbride. Katina received her BA from Kalamazoo College, Post-Bacc from SACI Florence, Italy, and MFA from the University of South Florida. She is an Associate Professor and Coordinator of Digital Storytelling and Associate Director of the School of Visual Studies at the University of Missouri. Scott McMahon works at the intersection of historic photographic processes, digital technologies and installation. Selected exhibitions include Palace of the Governors New Mexico History Museum, National Media Museum in Bradford UK, Galeria Pusta, Katowice, Poland, Old Gallery ZPAF, Warsaw, Poland, Three Columns Gallery at Harvard University, Bridgette Mayer Gallery, The Halide Project, and Sol Mednick Gallery. McMahon’s work has been published in Pinhole Photography, Rediscovering a Historic Technique by Eric Renner, The Book of Alternative Photographic Processes by Christopher James, Anthotype by Malin Fabbri, Poetics of Light – Contemporary Pinhole Photography by Eric Renner and Nancy Spencer, and Gum Printing by Christina Z. Anderson. He was a resident artist at Haystack Mountain School of Crafts, iPark Artists’ Enclave, Border Art Residency and Main Street Arts. He is a Professor of Art at Columbia College and received his MFA from Massachusetts College of Art & Design in Boston and BFA from The University of the Arts in Philadelphia.
4:17
Experiential Cinema
For this project we drew inspirations from films like Decasia by Bill Morrison and (nostalgia) by Hollis Frampton that seek to breathe new life into forgotten, decayed, and crumbling film and photographic materials. We see the importance in preserving and reinterpreting this discarded historic imagery, to leave a lasting memory for future generations of these modes of making. We also wanted to explore the ways in which natural materials, like plant cellulose relate to nitrate film, since nature is what caused the ultimate destruction of this found archive that was cast outside as refuse.
@katinabitsicas @scottmcmahonphoto
null
www.katinabitsicas.com www.scottmcmahonphoto.com
Jonah Allen
Jonah Allen
4045141958
jonah@jonahallen.com
Yes
No, I have participated 4 times. Won an award in 2019.
Yes
No
14/05/2025
18/05/2025
Yes
Chloe Darveau
Santa Rosa Beach
Where Sea & Sky Meet
For the past two years, I have embarked on an introspective photographic journey titled ‘Where Sea & Sky Meet,’ capturing the ethereal intersection of the horizon line. This series comprises approximately 200,000 photographs, each framing the horizon in a consistent composition. Through this expansive body of work, I’ve explored the subtle variances of time—observing how tides, wind, light, and color transform a seemingly unchanging scene into a dynamic tableau. These photographs transcend their medium, resembling abstract color studies more akin to paintings than traditional images. In their final evolution, these static captures have been animated with AI technology, infusing life into each scene. This digital enhancement invites viewers to immerse themselves in the serene motion of rolling waves, bridging the gap between observer and landscape, making the ephemeral timeless. This exhibition at Digital Graffiti presents these animated cinemagraphs, offering a window into a world where each moment is both a repetition and a revelation, encouraging a deep, meditative engagement with the natural rhythm of where sea and sky converge.
Jonah Allen is a distinguished photographic artist and avid surfer, deeply connected to the ocean that inspires his work. Operating from his dedicated gallery in Seagrove on Florida’s scenic Gulf Coast, Jonah captures the ephemeral beauty of the natural world, specializing in breathtaking seascapes that blur the boundaries between reality and artistry. His intimate relationship with the ocean informs each piece, imbuing his works with authenticity and passion. A fixture in the local arts scene, Jonah’s photographs not only grace many homes and public spaces around Alys Beach but also convey the dynamic energy of the surf. His gallery in Seagrove serves as a cultural hub, where art lovers and collectors gather to engage with the vibrant local culture and celebrate the ocean’s influence on art and community. Attendees of the Digital Graffiti Festival are invited to explore Jonah Allen’s contributions to the coastal landscape, both through his visible impact around Alys Beach and at his gallery, where the synergy between art and the ocean environment is continuously celebrated.
2-3 Minutes
Experiential Cinema
As a photographic artist and avid surfer, my work is a profound exploration of the ocean’s divine beauty along Florida’s Scenic Highway 30A. Each piece reflects a deep, spiritual connection to the sea, capturing moments where the sky kisses the ocean. This connection to the divine through nature drives my creative process, offering viewers a glimpse into the soulful interplay between light, water, and spirit. My artwork, displayed at my Seagrove gallery, invites you to experience this transformative journey.
https://www.instagram.com/jonahallenstudio/
https://www.facebook.com/jonah.allen.studio/
https://jonahallen.com/
TEST
kljsdf
3216546545
lkjsdfjsd@yahoo.com
Yes
sdfsdf
Yes
Yes
15/04/2025
17/04/2025
Yes
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test
tese
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Projection Mapping
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tst.com
Kaleb Sweeney
Kaleb River
8023718695
kalebriver@gmail.com
Yes
I have attended 3 years in the past working with John Colette as curators assistant and an exhibiting artist
Yes
No
12/05/2025
19/05/2025
No
null
Los Angeles California
Recursive Prism
Alternating images of collected stained glass photos animated and folding in an endless dance of light and symmetry. The animation resembles an organic restructuring accentuating the architecture of the wall it accompanies.
I am a digital artist inspired by tangible elements, using images and videos I capture from nature and the world around me to create immersive visual experiences. My work blends real textures with digital techniques, exploring the relationship between light, form, and movement. Through layering and abstraction, I transform familiar elements into dreamlike compositions that blur the line between reality and illusion.
1 minute 30 second loop
Animation
As an artist and designer I look to the world around me for inspiration. Utilizing textures, objects and tangible elements in a digital format to produce a non-replicable experience.
@Kalebriver
null
https://kalebriver.com
Johannes DeYoung and Natalie Westbrook
Johannes DeYoung and Natalie Westbrook
5027180323
johannesdeyoung@gmail.com
No
Johannes DeYoung has participated once and won the curator's choice award in 2024. This will be Natalie Westbrook's first time participating in Digital Graffiti.
Yes
No
18/05/2025
No
null
Pittsburgh
Mirror Mirror (Double Vision)
A video collaboration between artists Johannes DeYoung and Natalie Westbrook, this hypnotic three-minute journey across varied topologies of light and shadow conjures an imaginative and unmapped terrain. Animated fragments of faces, spirited eyes, flora and fauna are drawn together in time, through a jungle of line and shape that pulsates to a spellbinding rhythm. The human experience and the natural world intertwine and breathe as one.
Johannes DeYoung (US) is a multidisciplinary artist who works at the intersection of computational and material processes. His works have been presented internationally at venues such as: Museo de Arte Contemporáneo de Alicante, Alicante, Spain; Ars Electronica, Linz, Austria; Festival ECRÃ, Rio de Janeiro, Brazil; National Taiwan Museum of Fine Arts, Taichung, Taiwan; B3 Biennale of the Moving Image, Frankfurt en Main, Germany; Hesse Flatow (Crush Curatorial), Jeff Bailey Gallery, Robert Miller Gallery, Interstate Projects, Eyebeam, and MoMA PS1 Print Studio, New York, NY; as well as numerous festival screenings in countries such as Australia, Greece, Ireland, New Zealand, Turkey, and Vietnam. His work has been featured in The New York Times, The New York Post, The Huffington Post, and Dossier Journal. Natalie Westbrook (US) is a painter who received her BFA from The Cooper Union School of Art, her MA in Critical and Curatorial Studies from the University of Louisville, and her MFA in Painting and Printmaking from Yale University School of Art. Her work frequently explores dynamics of the natural world entangled in abstraction, fecundity and mortality. Westbrook currently maintains a studio in Pittsburgh, PA.
3 minutes
Animation
Mirror Mirror (Double Vision) is a short collaborative video animation produced by artists Johannes DeYoung and Natalie Westbrook through a cadavre exquis-styled exchange. The artists traded drawings and short animated sequences which were extruded into 3D geometries and combined into a procedural animation system for random assembly. The visual outcomes of these exchanges were combined into video sequences and edited to a percussive sound composition created by Johannes DeYoung. Over time, the organic nature of the exchange felt like navigating a jungle, which ultimately influenced visual directions in the work.
@johannesdeyoung ; @nataliewestbrookstudio
null
https://www.johannesdeyoung.com/ ; https://nataliewestbrook.com/
Fumie Ito Matters
Fumie Ito Matters
81+8025548807
0930fumi@gmail.com
No
the 15th, 16th and 17th finalist
No
No
09/04/2025
No
null
Japan
Sweets Kingdom
Fumi's original liquid and suminagashi (Japanese marbling technique) with children’s illustrations of traditional and modern Japanese sweets. Traditional Japanese sweets, wagashi, cycle throughout the year to reflect the shapes and colors of nature, giving them a sense of seasonality. The colors used in my marbling express the warming and cooling palettes of the flower, bird, and water-themed sweets that show up every spring and summer. Music by Geoff Matters
Fumie Ito Matters has been dancing since the age of 15. Graduating from dance college in Tokyo and relocating to NYC, she became interested in the interplay of movement and video, studying editing, animation, and performance. Fumie uses a mix of analog and digital techniques to translate the expression of physical movement into live projection performances. Fumie has performed video at 23 Windows, NYU, Rosekill, Share, Synaesthesia Gallery, Theater for the New City, Uke Hut, Googleween for Kids at Google Tokyo, Illumination Festival in Niigata, Children's Center 0123 in Tokyo, Theater Banana’s Night on the Galactic Railroad, and elsewhere in America and Japan. Her art has been displayed at the 15th, 16th and 17th editions of the Digital Graffiti Festival in Alys Beach, The Gdansk Light Festival in Poland, SSA Mapping in Salvador,Brazil and Anthology Film Archives and Caravan Of Dreams. Her art will be displayed at the World Expo 2025 in Osaka.
about 2min
Animation
The inspiration for this design came from the gingerbread house in the Hansel and Gretel book that I loved as a child. My mother is a nutritionist and we had a lot of books about cooking and baking at home, and I remember feeling happy when I saw pictures of cute cakes and cookies.
@fumi_liquid
null
null
Patrick Jenkins
Patrick Jenkins
4165332440
pjenkins@interlog.com
No
first time participating
No
No
18/05/2025
No
null
Toronto, Ontario, Canada
Circle Game
A magical dance of circles becomes an abstract movie through superimposing two drafting templates, resulting in chance animation.
Patrick Jenkins is an award winning visual artist, animator, and graphic novelist. He has worked in a wide variety of mediums including flip books, movies, painting, drawing and graphic novels. His first graphic novel "Tales from Phantom City" was published in 2023. He currently working on a sequel.
1 min.
Animation
“Circle Game” was made on a computer by animating two drawings of circular drafting templates. I was interested in the chance animation that results when two or more layers of these transparent circles interact with each other, causing new visual shapes and patterns. The film emerges from my research and interest in moire patterns, arabic geometry and ‘minimalist’ music (where repetitive musical patterns are overlaid, creating evolving resonances). By moving the circular templates across each other I created a shimmering, visually hypnotic effect. Trying out different combinations of layers and angles of movement, I worked intuitively to create the movie. As the film progresses, the imagery builds, becoming denser and denser, before returning, full circle, to a shot of the two templates at the end.
https://www.instagram.com/patrick_jenkins_artist/
https://www.facebook.com/patrick.jenkins.35
www.patrickjenkinsanimation.com
Paul Baule
Paul Baule
+491781903014
paulbaule@gmail.com
No
It is the first time.
Yes
No
17/05/2025
No
null
Berlin, Germany
Wood You
Wood You is a multi-media installation at the intersection of digital art, scientific data, and environmental advocacy. The project combines historical satellite imagery of deforestation in the Amazon with procedural 3D animation and audio-reactivity into nine responsive video playheads. Depending on the acoustic intensity of an audio trigger, each playhead jumps back and forth in time, showing year-by-year change of selected deforestation sites from 1985 to 2020. Wood You aims to translate the tense relationship between humanity and nature into a direct exchange between human and artwork. Designed as an interactive installation, the project employs decibel meters to react in real-time to the audience and its immediate sonic environment. Each of the project’s nine works displays largely intact forest areas when the audience remains quiet, but transforms into cleared farmland as ambient noise levels increase. Each visitor decides how to engage with the work, how to relate to the forest or deforestation, and, in turn, how the forest or deforestation responds to their presence. They are free to remain still, to show consideration, to coexist, to look and feel how that feels like. They are also free to do the opposite, to make noise, to dominate, to be incompatible – and feel how that feels like too. Based on this open-ended experimental approach Wood You intends to investigate in how far a „technical“ demand for a reaction may in fact cause or correspond to actual emotions of stewardship, indignation, self-empowerment, alarmism, interdependence, shame, protectionism, activism and much more. The provided 1-minute demo uses a self-composed sound-track as an audio input to showcase Wood You‘s audio-reactive behaviour.
Paul Baule is an award-winning multimedia creative with a fierce passion for cutting-edge technologies and novel storytelling formats. After graduating from the Royal College of Art in 2024, his work has gained support from the UK‘s Sustainable Markets Initiative and Innovate UK, and has been showcased at Saatchi Gallery and Outernet London. On the cusp of launching his own studio, Paul continues to push the boundaries of creative activism, crafting immersive narratives that inspire deep reflection in a critical decade of environmental action.
57 Seconds
Generative & Algorithmic
Scientific reports, campaigns and initiatives have not yet captured the attention that is needed for ecological issues, have not yet bridged the widespread psychological distance to these topics, and are still struggling to accessibly convey the facts. As a direct consequence, global conservation efforts remain desperately insufficient. It is part of my mission to redefine how we communicate ecological crisis, by bringing them closer to people, by making them unmissable, experienceable and emotionally tangible.
paulbaule
/
https://www.linkedin.com/in/paulbaule/
Diana Reichenbach
zmathews@alysbeach.com
2132569915
diana.reichenbach@gmail.com
Yes
No, I was artist in residence last year
Yes
Yes
14/05/2025
18/05/2025
Yes
Christopher Brannan
Savannah, GA
Sonolumin 0.1
Light, sound, and space converge in this visual music piece, blending digital interaction with physical reality.
Diana Reichenbach is an Emmy Award-winning multimedia artist whose work explores the intersection of digital technology, memory, and perception through immersive and architectural media. Navigating between animation and anthropology, she creates time-based, interactive experiences that challenge how we understand culture in the digital age.
Approx. 5 minutes
Projection Mapping
Inspired by my experience at last year’s festival, I was struck by how projections interacted with the trees across various installations. This led me to create a visual music piece that explores the inherent qualities of projection—blending light, architecture, and nature into a seamless sensory experience.
www.instagram.com/dianareichenbachart/
null
www.dianareichenbach.com
Hannah Ford
Hannah Ford
615-815-0056
hannahlizford12@gmail.com
Yes
I've participated in Digital Graffiti for one year as a student.
Yes
Yes
15/05/2025
18/05/2025
Yes
Blanca Varela
Savannah, GA
Haunted House
Inspired by simulations and the hyperreal, this experience is meant to transform the original structure into a haunting experience. Animated in Unreal, this piece is influenced by the architecture style of houses in Savannah, which is considered to be the most haunted town in the US by some. Observe the inside of this house, and you might find some evidence of the supernatural.
I am currently finishing up my master's in Motion Media Design at the Savannah of College of Art and Design. I want to continue exploring creating large, immersive experiences, while learning how to improve my artwork and finding my style. Currently passionate about making 3D artwork and playing around in Unreal.
2 minutes
Animation
My piece is inspired by the hyperreality made in theme park rides, which is the topic of my MFA thesis. Because of this, I knew my artwork had to be in an ultra-realistic style in order to convince the viewer that what they're seeing is real. The theme of my piece is heavily influenced by one of my favorite theme park rides, the Haunted Mansion in Disney World, and also the architecture of the old houses in Savannah.
@hannah_liz12
null
https://www.hannahliz.co
Alex Walk
Backbeat Motion
5133770709
alex@backbeatmotion.com
Yes
This is our first year. The additional artists who are a part of the project are: Chris Glenn Anthony Bachelier AJ Walder
Yes
No
13/05/2025
18/05/2025
Yes
Rodger Walk
Cincinnati, Ohio
Creative Control
Creative Control is an interactive projection-mapping installation that invites audiences to directly shape dynamic visuals through intuitive interaction. Using a controller, participants take command of stunning animations, colors, and patterns that instantly unfold across the iconic white architecture of Alys Beach. With each turn of a knob, the building’s façade responds in real-time, transforming passive viewers into active creators. The installation playfully explores the intersection of art, technology, and architecture, placing the power of visual storytelling into everyone’s hands. Creative Control celebrates spontaneous creativity and curiosity, reminding us all of the simple joy that comes from having control over a larger-than-life canvas.
Backbeat Motion is a Cincinnati based motion graphics and animation studio. We use animation, design and technology to tell stories that move, inspire and leave a lasting impression. From dynamic motion graphics to interactive experiences, we push the creative limits to bring each project to life. Whether it's branded content, cinematic storytelling, or experimental art, our goal is always to create visuals that connect and resonate with the viewer. Driven by collaboration and innovation, Backbeat makes memorable work that sticks with you. This project was created by the talented team of Chris Glenn, Alex Walk, Anthony Bachelier and AJ Walder.
It will be a constant loop to be manipulated by the viewer to create an ever evolving experience
Interactive
We work in a visual medium every day, pouring ourselves into what we create. With this piece, we wanted to flip the script and hand the reins to the viewer, letting them shape it into something personal. We’ve been part of countless festivals, seeing firsthand how our work lands with people—there’s nothing like watching that spark of excitement hit each person. So we leaned into that, opening the door for viewers to take the lead and make it their own on a bigger scale.
@backbeatmotion
null
www.backbeatmotion.com
Komal Goswami
Komal Goswami
+13524741685
komalgoswami46@gmail.com
Yes
This will be my second time at Digital Graffiti. I previously participated in the 2023 Digital Graffiti and have not won an award yet.
Yes
Yes
15/05/2025
18/05/2025
Yes
Hiral Goswami
Gainesville, FL, USA
Shambles
Must the big bad wolf surrender to the big bad world? This AI animation reveals a glimpse into the inner turmoil of a “wolfoid,” a being that acts or resembles a wolf, based on their experience with the current world. Their thoughts initially stemming from curiosity are now unraveling cynically. This sequence will be a part of a larger experimental cinema work about the “wolfoid” for Goswami’s speculative 3D character-based world known as “The Hyphenverse.”
Komal Goswami (b. 2001, Gainesville, FL) is a new media artist who primarily works in video, sound, 3D/CG generation, AI art, and programming. Currently based in Gainesville, FL, she makes audio, visual, and audiovisual experiences. Goswami earned her BFA in Art + Technology with a minor in Theatre from the University of Florida (UF) in 2023, where she served as President of the Digital Arts Media Network and curated new media exhibitions such as “2G00DHOTD@MN.V4” at 4Most Gallery (Gainesville, FL) and “LAiZY ((Experiments in ARTificial Intelligence))” at the Constance and Linton Grinter Gallery (Gainesville, FL). Her artwork has been exhibited at the Cade Museum for Creativity & Invention (Gainesville, FL), Gary R. Libby Focus Gallery (Gainesville, FL), 621 Gallery (Tallahassee, FL), The Art Department (Renfrewshire, Scotland), among others. Screenings include the “2nd Annual Chroma Art Film Festival” at Superblue Miami (Miami, FL), the “Computer Art Congress 8” at the National University of La Plata (La Plata, Argentina), the “16th Annual Digital Graffiti” at Alys Beach (Panama City Beach, FL), among others. Her artwork has also been published in “Labocine” and “Hu Magazine.” Komal Goswami's art investigates the concept of "living ON the hyphen," exploring identity, performance, and speculation between the physical and digital realms. “The Hyphenverse,” Goswami's long-term 3D-character-based world, is a speculative world that blurs the lines between the digital and physical realms with the employment of self-insertion and emotional abstraction to determine the "real" from the "reel." Intrigued by the expansion of new media art practices and with research interests spanning digital aesthetics, dreams, filmmaking, surrealism, theatricality, performance, metaphors, and humor often from Western media and Indian media influences, Goswami’s work reflects her fascination with the evolving landscape of human expression in an increasingly digitally assimilated world. Goswami is also in the process of writing further about her conceptual frameworks within her artistic practice and is currently the Administrative Assistant for the UF School of Art + Art History.
00:39
Generative & Algorithmic
Theatrics, performance notions, dreams, and reflections on the human condition contribute to Komal Goswami’s venture of subverting tropes of nonhuman fictional characters through “The Hyphenverse.” Loyal and fierce in "the real world," but often antagonized in "the reel world," the characteristics and depictions of wolves stand out to Goswami. AI animations, like dreams, often play into creating speculative narratives. The constant motion and noisy nature of AI animations can also aid in conveying a dream-like sequence. For “Shambles,” the zooming motion and continuous change of images visually cue the wolf-like character’s worst worries coming to fruition.
@komalgoswamiart + @komal.goswami
null
komalgoswami.net
Eric Homan
Eric Homan
614-565-6535
ericfhoman@gmail.com
Yes
I have participated in the past three years in 2022, 2023, and 2024. I have not won an award.
Yes
Yes
15/05/2025
19/05/2025
No
null
Dublin, Ohio, United States of America
Faces Found: Pareidolia Fantasia
This video art exploration of our natural and unnatural world examines unlocking and expanding our imagination and curiosity through the concept of Pareidolia. Can you see the human features hidden in these images? The innate human tendency to impose a pattern on random or ambiguous shapes is a psychic phenomenon called Pareidolia. It is the perception of apparently significant patterns or recognizable images, especially faces, in random or accidental arrangements of shapes, forms, and lines. Pareidolia is a mental phenomenon that allows us to see faces and other objects in completely unrelated settings. When you walk in the world, what do you see? What can you find hiding in plain sight? Find the “invisible” faces. Let your curiosity and humor lead you. What might you secretly discover? What creations can you create from the faces you find? What do you see? Rediscover your artist superhero inside you no matter what your age is. Use the unseen world as your own personal creativity workshop.
These are some of my professional, cinematic, and artistic professions that I thrive for in the video, motion graphics, photography, sound mixing, and design production fields. To produce powerfully creative, personal works, I seek out exploring the collective imagination and a complex spectrum of emotions. Through time-based compositions, color, light, and soundscapes, I seek fascinating subjects that appeal to many and add in my own senses of wonder, humor, creativity, originality, eccentricity, curiosity, fact-finding, sensitivity, heart, and humanity. I strive to express, document, and capture unique slices of life and wonderment. I aim to artistically reflect in visuals and words what I see and feel in life. As the primary director and creator of my video and photography work, I investigate what makes life unique with a special interest in capturing creativity and dreams. Every project I produce centers around the theme of exploration, revelation, and a search for meaning. I continue to create diverse projects that tackle documentary, experimental, commercial, and fine art subjects while engaging a wider audience, serving the community, communicating new ideas and visions, and sharing a passion for art and self-expression.
1 minute 59 seconds
Experiential Cinema
The mere act of looking around your neighborhood or environment and noticing extraordinary forms and faces out of “nothing” (the concept known as Pareidolia) can allow one to feel the power of their individual ingenuity and resourcefulness. By learning to see patterns through one’s own specific set of perception, one can allow them to grow as artists, designers, innovators, and dreamers. This work provides visual examples to guide children, teenagers, and adults of all ages that they also can be imaginative and creative even if they don’t all have artistic skills. It’s about letting us know that we can see some rather extraordinary things… but only if we let ourselves.
null
https://www.facebook.com/eric.f.homan/
www.erichoman.com
Alexander Mendoza
a.m_render
4076151347
alexmendoza615@gmail.com
Yes
I was a part of Digital Graffiti for both 2023 and 2024
Yes
Yes
15/05/2025
18/05/2025
No
null
Orlando, Florida
Fractals
This animation takes the default cube—a simple, unassuming form—and transforms it into a crystalline structure that shifts through multiple phases. By exploring the interaction of light, geometry, and motion, the piece creates an illusion of constant change while maintaining an underlying order. It invites the viewer to see beauty in the familiar, revealing how even the most basic shapes can become dynamic and unexpected.
Alexander Mendoza is a Florida-based visual artist specializing in 3D art and Motion Graphics. Using tools like Blender, DaVinci Resolve, and Adobe Photoshop, he brings his passion for music, nature, and technology to life. Whether creating immersive concert visuals or striking still renders, he pushes his creativity to the fullest under his artist name, a.m_render, transforming ideas into captivating digital experiences.
1 minute, 21 seconds
Animation
A fractal is a complex geometric pattern that repeats itself at different scales, meaning its smaller parts resemble the whole structure. Fractals can be mathematical or natural. They often have infinite detail and appear in nature, art, and computer graphics. I wanted to combine the two meanings and create a style that can bring out the best for both. I also took inspiration from EDM Producer Jesse Kardon (under his DJ name Subtronics) whose intricate sound design and sound manipulation through distortion, modulation, and granular synthesis inspired me during the creation of the project.
https://www.instagram.com/a.m_render3d/
null
https://alexmendo.art/
Kati Angelov
Kati Angelov
5622768427
kati_anguelov@hotmail.com
Yes
2024
Yes
No
14/05/2025
18/05/2025
No
null
Long Beach, CA
In Flow
This is an experimental piece focusing on the representation of flow. It is approaching the concept of flow from different viewpoints, both as a philosophical, animation and a design idea. The theory of flow could be interpreted in so many ways. In a philosophical sense it could be viewed as the optimal experience of life. From an animation perspective it could be interpreted as organic movement. A subconscious freedom where the mind and body are in perfect harmony, letting themselves loose in the act of movement.
Kati Angelov is a digital artist based in Long Beach, CA. She has extensive education in the field of animation. Her projection designs were the official selections of Shining Hat Expo 2025, Mansion 2024, Digital Graffiti 2024, First Fridays 2024 at NHM LA (Natural History Museum), MOCA Lights 2024 Long Island, Let’s Glow SF 2023. She is also an active member of LAVA (Los Angeles Video Artists) and her most recent participation was at Luminex 3.0. Kati is very interested in emerging new technologies. She loves exploring the unique ways that new tools can be used to create engaging visual experiences. She is an enthusiastic proponent of interdisciplinary work and loves the creativity that comes from working together. She believes that collaboration leads to innovative ideas and helps to create more cohesive and dynamic projects. Projection mapping is the perfect venue for her, where art and technology combines to reshape the mundane into magical new worlds.
2 minutes
Projection Mapping
In Flow has been created using analogue and digital processes to create a magical realm where anything is possible, where energy ideas and designs flow seamlessly. My inspiration comes from the unbelievable beauty of nature.
kati.angelov
kati.anguelov
www.katiangelov.com
Isabel Clavo
Isabel Clavo
+1 917 207 2998
isabel@interaktika.com
No
I participated twice. 2021 and 2023
Yes
No
18/05/2025
No
null
New York City
Painted Dancer
Dancing in artistic treatments styles
Isabel Clavo is an accomplished professional in visual communications and experiential marketing design, renowned for her blend of creative vision and technical expertise. Leading teams of exceptional designers and collaborators, she has spearheaded a wide range of compelling corporate shows - including intricate extravaganzas with a hundred million pixels, spherical IMAX film mappings, building projections, and visually sophisticated and immersive presentations for global corporations. In 2008 Isabel founded Interaktika Studio, with Nikola Ivanov and Alicia Rodriguez (NY and Madrid based), a boutique media design company specialized in large scale global corporate events and experiential media creation. In recent years Isabel has been creating projects using the latest generative AI, real-time technologies, motion tracking and 3D projection mapping tools. __________________________________ Isabel Clavo is a visual thinker in the field of corporate communications, renowned for her blend of creative vision and technical expertise.
1 min 22 secs loop
Animation
Experimenting with constantly evolving new ai technologies
https://www.instagram.com/isabel.clavo/
null
https://interaktika.com/
Tsz-wing Ho
null
+85295227890
wing12381@gmail.com
No
Yes, this is my first time at Digital Graffiti.
No
No
25/03/2025
No
null
Hong Kong
Meshed
Meshed plays with layers of concrete textures, exposing meshes of geometric transformation.
Born and living in Hong Kong, Tsz-wing Ho is an animator and illustrator. She obtained Master of Fine Arts in Creative Media from the School of Creative Media, City University of Hong Kong in 2022. She creates animation and illustration by exploring the possibilities of abstract art. Her animation works were awarded the Award of Excellence at Communication Arts Illustration Competition 2024 & 2022 , the Best Abstract Animation Award at 2021 London International Animation Festival, “Vimeo Staff Pick” and the "Junior Jury Award for a Graduation Film" at 2020 Annecy International Animated Film Festival, etc.
01'00"
Animation
Composed of photographic stop motion sequences captured at West Kowloon Cultural District in Hong Kong, this film focuses on the surfaces of architectural buildings.
https://www.instagram.com/wing12381/
null
https://wing12381.myportfolio.com/
Cody Samson
Cody Samson
+1.847.800.0778
cody@shmody.xyz
No
No. I participated in 2022 as an Artist in Residence, and again in 2023 alongside Peter Clark when our piece "Ecotone" received an honorary mention.
Yes
No
24/05/2025
No
null
San Francisco, CA
Mutual States
Using a combination of live footage, digital effects, and artificial intelligence, Mutual States aims to convey the complexities of human emotion and connection. The artwork features six vignettes of various emotional states—joy, grief, anxiety, anger, jest, and curiosity—with giant faces and bodies swirling around one another to an original score, showcasing this wide array of feeling. Individually, the images may seem contradictory and inexplicable, but all together, they reflect the vastness of the human condition. *This installation was originally commissioned for Vivid Sydney 2024 with the support of Destination NSW
Cody Samson is a new media artist and designer based in San Francisco. With a focus on experimental animation, motion graphics, and sound design for events and installations, Samson’s work explores the organic in our increasingly digital lives. In addition to artistic pursuits, Samson is the owner and creative director of Shmody LLC, an independent design studio with a diverse commercial portfolio. Studio work spans live show visuals, installation design, trade shows, interactive experiences, and motion graphics for brands and musical artists. Notable clients include Beyoncé, Green Day, Usher, Lenny Kravitz, NBC, Meta, Expedia, Epson, and more.
6 minutes
Animation
Mutual States was originally commissioned as part of Vivid Sydney 2024—a months-long festival showcasing food, music, culture, and art in Australia’s largest city. Participating artists were asked to explore the concept of "humanity," which, in the case of Mutual States, took on the form of an exploration of empathy and emotion. When confronted with human expression, we feel it. When surrounded by it, we live it. As we look one another in the eyes and share in these moments of harmony and dissonance, our humanity needs little explanation; we find communion.
https://www.instagram.com/shmodyshmamson/
null
https://shmody.xyz
Matthieu Thoër
MR.GREY (Pinkcloud Studio)
1(514)839-0591
info@pinkcloud.ca
No
first time
Yes
No
23/03/2025
Yes
Chris Farley
Montréal, Canada
Mutations
Mutations is a captivating interactive installation that explores identity and perception, transforming each visitor’s silhouette into ever-changing forms. More than just a digital artwork, it offers a fascinating glimpse into the fusion of art and technology, immersing the audience in a unique interactive visual experience.
MR.GREY is a multidisciplinary creator who explores digital art and technologies, often in the form of immersive/interactive experiences. With its colorful, fantastic and futuristic universe; it shares a playful vision full of hope, but which invites reflection on the realities of our future. In 2007, he founded the Pinkcloud Crew, a multidisciplinary collective based in Montreal.
No limit - but usually 2 to 20min by person
Responsive Environments
I’m inspired by the intersection of human presence and digital transformation, creating interactive experiences where art responds to the audience in real time. This style allows me to blend technology and creativity, making each interaction unique and immersive. My work is also influenced by DotSimulate and the TouchDesigner community, whose innovative approaches push the boundaries of generative and interactive art.
https://www.instagram.com/the.monsieur.grey/
https://www.facebook.com/PinkcloudCrew
https://www.pinkcloud.ca/
Rui Yang
null
9126899533
ruiwhyruiwhy@gmail.com
Yes
First time
Yes
Yes
15/05/2025
18/05/2025
No
null
Kunming
The Bouncing Eye
The Bouncing Eye is an artistic reflection on the overwhelming flow of information in a state of constant transition. Using 3D animation and creative coding, Rui creates a 2D liminal space to recontextualize the classic bouncing DVD logo, a symbol of idle in-betweenness. Viewers will encounter a 3D-rendered running avatar from multiple angles, each intertwining and entangling with others to generate kaleidoscopic, otherworldly vibrant shapes. The iconic bouncing DVD logo is replaced by a realistic eye, constantly roaming, heightening the contrast between virtual and real, subjective and objective, and nostalgia and strangeness. This juxtaposition mirrors the overwhelming sensation of existing in today’s fragmented digital landscape, where perception is in constant flux and overstimulated.
Rui Yang (b. Yunnan, China) is a new media artist and CG generalist based in New York. Working as a professional in the animation & visual effects industry, Rui has explored the possibilities beyond realism to challenge the boundaries of what can be visually represented in digital media. His work echoes a playful self awareness of existing in the postdigital era and juxtaposes western culture and technologies with his East Asian heritage. 
2 min
Animation
I'm inspired by the digital analog aesthetic from early 2000s and I try to re-interpret that with the current digital computer graphic technology to give a sense of both strangeness and familiarity.
https://www.instagram.com/ruimyleft/
null
www.ruiwhy.com
Alice Falco
Alice Falco
+393381439978
alicefalco.visual@gmail.com
No
Yes, first time!
Yes
No
18/05/2025
No
null
Italy
ORGANICA - Luminescence of life
ORGANICA - Luminescence of Life is dedicated to an imaginary submerged world, capturing the essence of bioluminescence in an artificial yet organic realm. The visual is part of the Organica project, a digital exploration of nature, where organic forms, patterns, and lights blend into an artificial world, reinterpreting natural structures through generative art and animation.
Alice Falco explores the fusion of technology and creativity through animation and generative art. She studied photography in Rome at the Scuola Romana di Fotografia and, driven by her passion for storytelling and documentaries, expanded her practice to moving images, now blending video, animation, and generative techniques in her artistic research. Her work has been recently showcased in Shibuya for the 30-Second Art Museum, projected at Cinema Odeon during Milan Fashion Week, exhibited at MUDEC for the “Capture the Light Exhibition,” and featured in Rome at MACRO Testaccio and Palazzo Braschi.
2 minutes
Animation
I am in love with nature’s patterns, influenced by digital and abstract elements and complex textures. My images blend organic and technological details, creating an aesthetic that evokes movement, reminiscent of natural processes and scientific patterns, possibly inspired by data or microscopic visualizations. Through digital expression, I reimagine reality, merging science and creativity to explore both the microscopic and the macro, transforming natural structures into a new visual language. My work is an exploration of nature—a desire to recreate forms, patterns, and images I see or imagine, sometimes belonging to invisible worlds. I detach them from reality to seek their essence through a fully artificial and digital process. My work evokes animals, cells, rock veins, tree bark, skin textures, intricate leaf structures, and the glow of marine creatures—expressions of life in its tiniest yet infinite forms, populating our planet and existing within us.
https://www.instagram.com/__alicefalco/
Alice Falco
https://www.alicefalco.com/
Stefani Byrd
Stefani Byrd
706-280-1986
stefanimbyrd@gmail.com
Yes
Yes, first time.
Yes
Yes
15/05/2025
18/05/2025
Yes
Tom Mattos
Wilmington, North Carolina, USA
True Love (The Eagles)
A visual tone poem inspired by the beautiful, but potentially tragic, mating ritual of the American Bald Eagle. The two soar up to high altitudes, lock talons, and spiral towards the earth. If they release in time and complete the courtship ritual, they become a bonded pair for life. If they don’t release from one another in time, both will crash into the ground and die. This act creates a tension between succeeding with their mate and maintaining their own survival. The score for the video comes from the infamous song “True Love Waits” by the band Radiohead. The song was written 21 years before it was recorded and released on a studio album. It began as a hopeful and proud love song at the beginning of lead singer Thom Yorke’s relationship with artist and scholar Rachel Owen, the woman who would later become his wife and the mother of their two children. The song was finally recorded and released in 2016 as a resigned and melancholy ballad after their divorce and her subsequent death from cancer. The song refers to the same relationship, but in its two stages, chronicling its aging and eventual deterioration. This piece is inspired by the pain of loss and the idealization of romantic love.
Stefani Byrd is an artist whose work confronts and undermines imbalanced power structures by turning the tables on traditional social relationships. Incorporating video, new media, and interactive technologies, her work addresses a range of issues such as digital feminism, gun violence, and barriers to empathy in a digitally networked society. Their work has been exhibited at places such as the CICA Museum (South Korea), Museum of Contemporary Art Alicante (Spain), SONIC MATTER Festival (Zurich), MOCA San Diego (San Diego), A.I.R. Gallery (Brooklyn), and Aggregate Space Gallery (Oakland). Byrd’s work is held in the permanent collections of MOCA Georgia and the Columbus Museum of American Art. She was trained in The Abramovic Method of Performance by Marina Abramovic and is also certified in Pauline Oliveros’ method of Deep Listening through Rensselaer Polytechnic Institute. They hold an MFA in Visual Art from the University of California San Diego and are currently an Assistant Professor in the Film Studies Department at the University of North Carolina Wilmington.
4:46
Experiential Cinema
In my artistic practice there are pieces that I’ve worked on for years, but “True Love” arrived fully formed and came into existence in four days time, as if demanding to exist. I had been haunted by the image of the bald eagles spiraling towards the earth. I was intrigued by this visually, but after hearing the diagnosis of my father with terminal cancer I finally knew what that image was to me. It was the metaphor for the inevitability of the loss of love. No matter the form, whether familial, romantic, or platonic, in the end, we lose all those we love. That’s what makes these connections so very precious while we have them.
@stefanibyrdstudio
n/a
www.stefanibyrd.com
George Berlin
George Berlin
7734708060
george@georgeberlin.com
Yes
I was part of DG 2023 at the same location (the bridge)
Yes
Yes
11/05/2025
18/05/2025
No
null
Glen Ellyn, IL USA
Love gently begs the question, in anticipation
Life is absolutely bursting with a delightful assortment of experiences- lush plants, animals furry and scaly, so many different places, food of every kind, and people each one as unique as the last in a full spectrum of candy-colored goodness. That’s what makes it amazing! Let’s celebrate the simple joy of being alive to experience them all together.
George Berlin believes that deepening connections between people and the places they love is an incredible use of creativity. His studio’s unforgettable multi-sensory experiences build on emotion to create wondrous worlds that bring people together through music, projection mapping, light art, and live performance. George is an award-winning director with a standout style enjoyed around the world- celebrating home and togetherness with an epic love story projected in Sydney, igniting Art on theMart with the fiery passion of Frida Kahlo, lighting up Colorado Springs with a permanent projection mural on the wonder of nature, performing his visuals with a live orchestra in Chicago and debuting a global series of stories on learning to love the Earth are just a few of the ways he delights audiences.
3 minutes
Projection Mapping
My fascination with connection between people drives this experience that begs the question: how can we celebrate the uniqueness of everyone and everything as the beauty of the world that makes life worth living? How do we appreciate and love so many things for their uniqueness and not QUITE get that we can do the same for each other? The style I've chosen is a whimsical explosion of color and sound that can't be ignored, much like these questions. We're all unique and that's what makes it all work. Let's love each other.
https://www.instagram.com/georgeberlinart
https://www.facebook.com/george.berlin
https://www.georgeberlin.com/
Nicola Pavone
Dj Giramundo
+420737094049
sarchiapone@yahoo.com
Yes
Winner "Best Mapping Show" Digital Graffiti Festival 2023 (but I was not present in person at the event)
Yes
Yes
11/05/2025
18/05/2025
No
null
Italy
IMPROMAP - 𝑎/𝑣 𝐿𝑖𝑣𝑒 𝑝𝑒𝑟𝑓𝑜𝑟𝑚𝑎𝑛𝑐𝑒
This performance is the culmination of twenty years of research into the interaction of music and video. It is live video-mapping with music that I mix live. The video contents consists of both prepared clips (for a story/dramaturgy according to the building) and videos that are live generated in real time using software patch developed by me (no AI). The music I mix during the performance is a selection of high quality organic music ("organic" music contains a mixture of sampled and generated sounds. It is a genre of music that uses natural, percussive and acoustic instruments to create a pleasant, positive and danceable mood).
I'm a Video-artist, DJ, Motiongrapher, 3D animator and programmer. My work deals with Architectural Mapping and Interactive Media. Specialties: VideoMapping and Live A/V performances. After a short and satisfying career as a software engineer, I started working as a VJ and stage designer in 2005. Since 2010, I have only been involved in videomapping (under the pseudonym Vj Luper), where I also contribute to the creation of the music. In 2022 I started a parallel career as DJ GiraMundo.
All the night long
Projection Mapping
During the IMPROMAP performance, the interaction between music, visuals, and the audience evolves into a fully immersive experience. Real-time projections, created or adapted on the spot, move in harmony with the music while dynamically responding to the presence and energy of the audience. The result is a collaborative creation where music, visuals, and audience participation merge into a new, enriched reality—one that is greater than the sum of its parts, radiating vibrancy and connection.
https://www.instagram.com/pavonenicola/
https://www.facebook.com/nicola.pavone
https://vimeo.com/vjluper
Robert Kuźniewski & Paulina Wyrt
Robert / Paulina
+48 519 772 526
fundacjaanimatik@gmail.com
Yes
This is my first time.
Yes
Yes
15/05/2025
18/03/2025
Yes
Paulina Wyrt
Poznan, Poland
EARTH (All those Moments)
"EARTH is a captivating audiovisual journey that blends traditional animation techniques—paint, salt, and drawing—with the vibrant sounds of Siema Ziemia (What's Up, Earth?), a band fusing electronic beats, jazz, and breakbeat. Created in collaboration with the Department of Animation at the University of the Arts in Poznań."
Robert and Paulina are a duo of animators who together run the Animatik Foundation, producing films and animation workshops for children. Robert is the animator of films such as Portrait of Suzanne, which made the 2020 Oscars longlist. Paulina teaches animation at the University of the Arts and also works as an illustrator for books and magazines. Together, they created EARTH as the first mapping event of their careers.
13:03
Animation
Using traditional handmade animation techniques comes naturally to us, as this is our background. The organic nature of this approach gives buildings a unique atmosphere, which we found innovative since mapping projections often rely on digital visuals. We created the animations in sync with the rhythm of the music, ensuring that our video art intertwined seamlessly with the sound. During the first screening, the music was performed live, and this effect was by far the most powerful.
https://www.instagram.com/fundacjaanimatik/
https://www.facebook.com/fundacjaanimatik/
https://fundacjaanimatik.com
Jean-Michel Rolland
null
+33781963366
jimrolland13@gmail.com
No
I've participated 5 times (2012, 2018, 2021, 2023 and 2024). I've won the most innovative work prize in 2012.
No
No
19/03/2025
No
null
Marseille, France
Cygnes
"Cygnes" is part of "Body Limits II", a series of video works that use dance video recordings chosen on the Internet. The multiplication of bodies and the transformations carried out on colors and speed turn these recordings into video artworks where the border between figuration and abstraction is called into question. The original soundtracks have been preserved. Slowed down to the same speed as the image and enriched by several effects, they contribute to the aesthetics of these détournements. The body, pushed to its limits, is transcended to give life to new representations of physical activity.
Jean-Michel Rolland is a French artist born in 1972. A long time a musician and a painter, he brings together his two passions - the sound and the image - in digital arts since 2010. Through video art works, generative art, audiovisual performances and interactive installations, he questions the temporality, a genuine fourth dimension inherent to moving image, as well as the duality between his two favorite mediums, the sound and the visual. His formal research is guided by the desire to reveal the intrinsic nature of our perceptual environment and to twist it to better give new realities to the world around us. His works, always very experimental, are a reflection of the sometimes unexpected internal world of their author and are however the object of an important diffusion abroad. Several have been rewarded for their originality, by United Nations University (Dresden, Germany), Digital Graffiti in Miami (USA), Multimatograf (Russia), dokumentART (Germany and Poland), the University of North Carolina (USA), Festival do Minuto (Brazil), Artaq (France), ArchiShorts (Canada) and The International Video Art Review (Poland).
15mn 45sec
Projection Mapping
What I intend to do is getting together different forms of art in the tradition of total art.
https://www.instagram.com/jimrolland13/
null
http://franetjim.free.fr/jim_eng.html
Christina Georgieva
Christina Georgieva
028217208
chris.georgieva@gmail.com
No
I participated in 2022. I have not won an award.
Yes
No
18/05/2025
No
null
Sofia, Bulgaria
Starseeds Collection
Starseeds is a Visionary Collection of animated humanoid beings, each embodying a unique aspect of human evolution - compassion, intuition, free thinking, and transformation. Created using a fusion of 3D modeling, fractals, and ethereal effects, these high-vibrational entities invite audiences into a dreamlike, futuristic realm.
Christina is a Visionary Artist blending 3D modeling, digital painting, fractals, and generative tools to create high-vibrational art for therapy and self-inquiry. Before transitioning to Visionary Art, she worked in Visual Effects, where her contributions helped First Man win an Academy Award and Game of Thrones earn an Emmy - both for Outstanding Visual Effects. Since 2017, Christina has focused on Digital Visionary Art, releasing The Universal Oracle Cards in 2018. Her work has been exhibited at the Digital Graffiti Festival (USA, 2022), the Toronto Visionary Art Exhibition (2024, 2025), and the upcoming New Healing Festival (Germany, 2025). Her Art has been featured in All She Makes Magazine and The Unity Oracle by Blue Angel Publishing. Currently, she is creating an avant-garde futuristic tarot deck, alongside dome projection shows, oracle decks, and music visualizers - immersive tools designed to elevate consciousness and spark transformation.
Seven pieces, each is 12 seconds long. 84 seconds altogether.
Projection Mapping
The Starseeds Collection is inspired by the idea that we are all cosmic beings, connected to the Universe in ways beyond our earthly understanding. This series explores themes of light, energy, and higher consciousness, translating these ethereal concepts into visual form through vibrant colors and futuristic aesthetics. My goal is to create a sense of wonder and remembrance - awakening something deep within the viewer, as if they are gazing into a mirror of their own celestial origins. By applying otherworldly textures -metallic, reflective, iridescent, and richly patterned - to 3D human forms, I aim to bridge the seen and unseen, transforming the familiar into the otherworldly and offering a portal to the cosmos.
@christina.georgieva.art
null
www.christinageorgieva.com
Amy Mutarelli
Amy Mutarelli and Demetrius Dukes
334.663.5070
mutarelli_amy@columbusstate.edu
Yes
First time as an artist, but Amy attended as a spectator in 2021.
Yes
No
14/05/2025
18/05/2025
Yes
Mary Beth Mutarelli
Amy Mutarelli: Columbus, GA / Demetrius Dukes: Orlando, FL
Bestial's Passage
Bestial's Passage explores the idea of being stripped down to the most basic animal instincts. Deprived of everything you know and have; survival becomes the first essential goal. Exploration of the environment for sustenance and safety, is paramount. Once these needs are met, there is the freedom to tentatively investigate the environment and maintain constant surveillance. This piece (embodied in animation) captures the fear of the unknown, inherent in all animals and in human kind. Choreography: Amy Mutarelli Animation/FX: Demetrius Dukes Performer: Carter Whiddon Music: "Ofelia's Dream" by Benjamin Tissot; Royalty Free Music from Bensound
Choreography: Amy Mutarelli began dancing in Ocala, Florida, where she studied ballet and various forms of dance. She earned a Master of Fine Arts in Dance from the Florida State University and enriched her training through summer intensive programs at the Orlando Ballet, The Washington School of Ballet, and the Nederlands Dans Theatre. Her choreographic work has been accepted into Dumbo Dance Festival (NYC) and has been presented at New Grounds Emerging Artists Festival (Tampa), and internationally at the Contemporary Choreographers Collective (COCO) Dance Festival (Trinidad & Tobago). She has been overseeing the dance program at Columbus State University (Columbus, GA) since 2018 and currently serves as Director of Dance and Associate Professor of Dance. Animation/FX: Demetrius Dukes is an educator and CG generalist. His interest in digital art evolved from a desire to explore the lineage between traditional and digital art forms. After earning his MFA in Media Technology and Entertainment, Demetrius has taught graduate and undergraduate courses in 3D animation, 3D character modeling, game design and digital compositing. Currently, Demetrius is an Assistant Professor of Emerging Media (Animation) at the University of Central Florida in Orlando, Florida.
2:04
Animation
After some initial experimentation of modern dance choreography in a motion capture suit, the concept of Bestial's Passage was born. The dancer's movements, when translated through animation, took on the characteristics of a feral beast versus a human performer.
@amutarelli
https://facebook.com/amy.mutarelli
null
Karolina Cykowska-Halczuk
Karolina Cykowska-Halczuk
+48793150934
karolinacykowska@gmail.com
No
This is my first time participating in Digital Graffiti.
Yes
No
18/03/2025
No
null
Wroclaw, Poland
BEYOND CONSCIOUSNESS
“BEYOND CONSCIOUSNESS” is an experimental virtual environment that presents an innovative vision of a universe where architectural structures are in a state of perpetual transformation. Within this unique setting, objects move freely across three dimensions (x, y, z), resembling digital simulations. This dynamic movement generates intricate interactions and collisions, resulting in the continuous formation and decomposition of surrounding forms. The project is characterized by a monochromatic color scheme, which imbues the space with a stark, enigmatic quality, encouraging profound engagement from the audience. Ambiguous shapes and large-scale, dynamic elements traverse the environment, complemented by meticulously crafted sound design that enhances the immersive experience. The project invites participants into a world that prompts personal interpretation and contemplation of the boundaries of reality and perception.
Karolina Cykowska-Halczuk - virtual space designer, assistant professor at the Eugeniusz Geppert Academy of Art and Design in Wroclaw (Poland), and Art Director in the game industry. Developing her professional career in two main directions: authorial experimental research projects and commercial artworks carried out within multidisciplinary teams. She explores the boundaries of virtual space and immersive storytelling while working in the fields of virtual and augmented reality (VR, AR), computer games, mobile applications, multisensory installations and experimenting with 3D printing. She has participated in many national and international exhibitions, including: ADAF: Simulactra (Greece), GAMESCOM (Germany), Syntopia (Greece), Arch Inside (Greece), 3D – der, die, das (Germany), TransDesign (Czech Republic), Interior Design (Spain), Prague Quadrennial of Performance Design and Space (Czech Republic), Synteza (Poland), Game Words (Poland), Do3 (Poland), Must See (Poland), Good Game Expo (Poland), Design 32 (Poland), Digital Dragons (Poland), Lodz Design Festival (Poland), Shape of Logic (Poland), 10th Night with Design (Poland).
2 minutes
Animation
I am fascinated by the concept of virtual reality as an alternative environment for human life. In response to the growing presence of digital spaces replacing traditional surroundings, this project explores new creative possibilities, drawing inspiration from interior architecture and transforming it into an immaterial form. By reimagining spatial design beyond physical constraints, the work seeks to challenge conventional perceptions of space and presence in the digital age.
null
https://www.facebook.com/karolina.cykowska
https://www.asp.wroc.pl/pl/pracownicy-dydaktyczni/cykowska-halczuk-karolina
Hermes Mangialardo
Hermes H:E:M Mangialardo
+393207298830
hermesmangialardo@gmail.com
No
yes
Yes
No
18/03/2025
18/03/2025
No
null
Copertino - Italy
SOLCHI (FURROWS)
A visual work that recalls the victims of oppression and regimes and which represents a stylized human figure, reduced to a fragile and confused scribble, like an uncertain line drawn freehand on an empty and monochromatic background. The figure appears without distinctive features, without a face and identity, symbolizing the depersonalization and cancellation of individuality perpetrated by authoritarian regimes towards the victims. The work, luminous but painfully confused, aims to evoke the suffering and memory of those who have suffered the loss not only of their lives, but also of their humanity.
Hermes H:E:M Mangialardo is a Cartoonist, visual light artist, 3D videomapper and visual design teacher. His short films and music videos have been awarded with more than 100 awards at national and international festivals (“Nastri d’Argento” in Italy ,”100″ film festival in Tehran” “MTV flash award” in Hamburg, etc.). From 2013 he combines the production of animations and video clips with his activity as a visual artist and 3D mapper, creating Architectural mapping around Europe, winning among others the Berlin festival of Light, the Spotlight of Bucharest, the first prize at the Pescara Mapping, the audience award at the Zsolnay Videomapping contest in Hungary. His videomappings have illuminated some of the most important buildings around Europe (such as the Colosseum, the Royal Palace of Caserta, the Pecs Cathedral or the 360 degree work on the Fountain of the Four Rivers in Rome). In 2021 and 2023 he created 2 shorts film against women’s and children abuse with Pope Francis, and many light and museum installations, including DIVINE STANZE, dedicated to the Divine Comedy. His 2024 lightart work “Oculuscis” has been showed in Essen Light Festival (Germany – October 2024), GlowFest (Nederlands – November 2024), Alberobello Light Festival (Italy – December 2024) and Logford Lights Festival (Ireland – February 2025)
2 minutes
Animation
I usually make animated shorts about social issues, so I wanted something conceptual, not narrative. I start scribbling on a sheet of paper and I have this simple but strong idea.
https://www.facebook.com/hermesmangialardo
https://www.instagram.com/hermesmangialardo/
www.hermesmangialardo.com
Kate Beliaeva
Kate Collection
(850)4209537
kate.designer.dancer@gmail.com
Yes
This is my first time participating in Digital Graffiti. I am so happy and excited.
Yes
No
19/05/2025
Yes
Svetlana Smith
Fort Walton Beach
Alys Beach
2D stop motion animation hand drawing frame by frame, animated in Adobe Photoshop, and put all sequences together in Adobe Primer Pro. It combines traditional drawing techniques with digital tools to bring movement and emotion to life.
I am a professional ballet teacher, but my second degree is in Fashion design. I love drawing and creating new forms. Here, I discovered a new passion it is animation, where I can bring my ideas to life.
my piece is 18 sec.
Animation
I am so passionate about drawing and heard a lot about the Alys Beach Digital Graffiti Festival and want to participate, but don't know how to make it together. I decided to do an animation about Alys Beach and use my skills in drawing and elevate my picture in animation to attract and speak to the audience.
kate_collection_art
null
https://katedesignerdancer.wixsite.com/kate-collection
Luke Hildreth & James Hildreth
Luke Hildreth & James Hildreth
5186942968
luke@artprojectllc.com
Yes
Luke has participated in 2019, 2022, 2023, 2024 and has yet to win an award. James has attended in 2022, 2023, 2024 and this is his first year participating as an artist.
Yes
Yes
15/05/2025
18/05/2025
Yes
James Hildreth
Los Angeles
Echo
This piece uses voice activation technology to change scenes. In its resting state it prints out what it hears. When specific keywords are spoken, the scene will change, bringing up a vignette into another world. Visuals by Luke, sound design & concepts by James. Scan QR code for more info!
Artist Statement - Looking at the current landscape of audio-driven technology and its impact on everyday life. I wanted to create an interactive Siri-like system which utilizes machine learning and AI technology, but with the intent of displaying creative ideas. The name Echo suggests the reflective nature of the piece; first auditorily then visually. Bio - Luke is a creative developer crafting immersive brand experiences through real-time visuals and interactive installations. He merges technology and creativity to bring innovative ideas to life, captivating audiences and elevating brand identity. Luke’s work pushes the boundaries of design and interactivity. James Hildreth is a composer and arranger for motion media and projection art. He founded Sound Space Media with a mission to provide a unique and original audio experience for the projection artists at Digital Graffiti who see the value in melding the emotional messaging of audio with the visual elements in their art.
5 mins ~ interactive
Interactive
We wanted to enhance the experience of visitors, so we focused on creating an interactive piece.
instagram.com/laser.luke.one
null
www.artprojectllc.com
Luke Hildreth & James Hildreth
Luke Hildreth & James Hildreth
5186942968
luke@artprojectllc.com
Yes
Luke has participated 4 years - 2019, 2022, 2023, 2024 and has yet to win an award. James has attended in 2022, 2023, 2024 and this is his first year participating as an artist.
Yes
Yes
15/05/2025
18/05/2025
Yes
James Hildreth
Los Angeles
Echo
This piece uses voice activation technology to change scenes. In its resting state it prints out what it hears. When specific keywords are spoken, the scene will change, bringing up a vignette into another world. Visuals by Luke, sound design by James. Scan QR code for more info!
Artist Statement - Looking at the current landscape of audio-driven technology and its impact on everyday life. I wanted to create an interactive Siri-like system which utilizes machine learning and AI technology, but with the intent of displaying creative ideas. The name Echo suggests the reflective nature of the piece; first auditorily then visually. Bio - Luke is a creative developer crafting immersive brand experiences through real-time visuals and interactive installations. He merges technology and creativity to bring innovative ideas to life, captivating audiences and elevating brand identity. Luke’s work pushes the boundaries of design and interactivity. James Hildreth is a composer and arranger for motion media and projection art. He founded Sound Space Media with a mission to provide a unique and original audio experience for the projection artists at Digital Graffiti who see the value in melding the emotional messaging of audio with the visual elements in their art.
5 mins ~ interactive
Interactive
We wanted to enhance the participation of the visitors at the event, so we focused on an interactive experience and it grew out of that.
instagram.com/laser.luke.one
null
www.artprojectllc.com
Ali Alperen Sahin
illithianeE
'+48 573414922
alperenshn@gmail.com
No
First time.
No
No
16/03/2025
No
Türkiye - Poland
RAWWXWWXXWX
The visuals, inspired by graffiti and street tags, are created using generative programming tools and compiled into a audiovisual composition. The concept was born as an ode to street culture.
illithianeE creates obscure realms of atmospheric bleakness. These places serve as a gateway for the sublime darkness and desolate. They are crafted through spatial interventions and audiovisual performances.
4minutes 24 seconds
Generative & Algorithmic
The artist uses generative programming tools and sound design techniques to create immersive atmospheres. In this piece, these tools are employed to capture the raw essence of graffiti. The work blends chaotic sublimity with abstract visuals, creating a sense of space. Accompanied by raw samples and an audio composition, it serves as an ode to urban expression.
illithianeE
https://www.facebook.com/illithianeE
https://xyckshyt.xyz/
Carlos Vargas
Carlos Vargas
8283791102
Hello@carlosvargas.me
Yes
This isn’t my first time participating in Digital Graffiti. I’ve been part of the festival in 2022, 2021, and 2018, as well as the virtual experience in 2020. I have not won any awards but I am excited to show my work.
No
Yes
15/05/2025
18/05/2025
No
Boone, NC
UNTITLED (OR WHEN THE ABYSS SWALLOWS YOU WHOLE)
UNTITLED explores the tumultuous journey of navigating life's unexpected disruptions and the overwhelming anxiety they can bring. As humans, we often spiral into the depths of our own minds when faced with challenges, creating a mental maze that can feel impossible to escape. For some, finding a way out of this spiral comes naturally, while for others, it is a struggle fraught with difficulty. Through this piece, I aim to capture the raw and unfiltered emotions we experience when life feels like it’s unraveling. The work invites viewers to confront their own moments of despair and reflect on the resilience required to climb out of these mental and emotional holes. It is a testament to the complexity of the human spirit—its capacity to falter, endure, and ultimately heal. By presenting these emotions in a tangible form, I hope to evoke a shared sense of vulnerability and strength, reminding us all that while the spiral may feel isolating, the journey through it is deeply human.
Carlos Vargas is an artist, author, and game designer with a love for storytelling in all forms. Since kicking off his creative journey in 2018 after graduating from the University of North Carolina at Charlotte, he's written plays, authored children's books, designed board games, and even brought creative worlds to life through video projections at festivals across the country. Carlos is also the founder of Once Upon a Game and is the head caretaker at Tiny Blot Studios. He lives in the Blue Ridge Mountains with his husband and their wonderful cats.
2:01 m:s
Experiential Cinema
I've spent the last several years questioning my place in the art world—something I think most artists do at some point. The same thoughts kept spiraling in my mind: Is my work good enough? Is being an artist really the right path for me? Will people connect with what I create—or even care? These questions were both mesmerizing and overwhelming, like an ancestral echo looping in my head. To quiet them, I turned to video art. I first discovered abstract video art in my senior year of art school, and it immediately felt like home. Before that, I struggled with traditional mediums, wrestling with the idea that art had to look a certain way to be "right." But with video, I could break away from expectations—take a piece of footage, manipulate it, reshape it until it became something unrecognizable yet deeply meaningful. In abstract video, form doesn’t dictate meaning. Emotion does. That’s what draws me in and what I hope resonates with those who experience my work.
'@themanwiththeblackfedora
https://carlosvargas.me/
Reese Betts
Reese Betts
8168082314
reesebettsgallery@gmail.com
Yes
I attended as a student artist from 2022-2024 and in 2024 as a finalist.
Yes
No
15/05/2025
18/05/2025
Yes
Elizabeth Harris
Lake Lotawana, Missouri
Retrospectra
Retrospectra is a projected sculptural installation which utilizes shadow and reflection to represent one's gradual degradation of memory, illustrating complex feelings towards aging while highlighting the metaphorical beauty that one can find within the cyclical nature of time itself. This piece celebrates shared artistic practice as a method of engaging women's cultural history within families through the utilization of tools once used by my grandmother, Sandra Betts, a former stained glass artist whose work could once be seen in homes and businesses throughout Springfield, Missouri.
Reese Betts is a new media artist, filmmaker, and researcher who utilizes historical and archival documents, real-time and recorded data, and experimental fibrous techniques to explore the themes of environmentalism, identity, and grief. She has exhibited work at galleries and events in St. Louis, MO, Columbia, MO, and Lawrence, KS, finding her start within large-scale projection mapping as a student artist at the Digital Graffiti festival in 2022. Betts received Bachelors of Arts in Film Studies and Digital Storytelling in 2024 at the University of Missouri. She looks forward to attending graduate school in Fall 2025.
3 Minutes
Projection Mapping
This project was initially inspired by a logistical challenge - I wanted to create a small-scale, modular sculpture using fragments of glass that could be easily packed into a suitcase. The concept came to me in a dream: two wooden frames intercepting each other to create an X-shaped sculpture when viewed from above, enlarged by a beam of light. I began working on a series of prototypes, modeled both digitally and in the real world, to see how I could most efficiently manipulate light and shadow to create a disorienting, yet magical effect. I found that curved, translucent glass bends light in a way that feels reminiscent of sunlight reflecting off of a rippling body of water - imagery that, for me, evokes a feeling of nostalgia while inspiring contemplation of the future. Just a few months earlier, my grandma, a former stained glass artist had gifted me her tools, feeling that her hands were now too shaky and her skin too thin to be working with such dangerous materials. This project felt like the perfect opportunity to begin utilizing these tools in a way that felt not only integral to the concept, but to myself, as a contemplative process that allowed me to consider the cultural impact of artistic traditions passed down from women within families.
'@reesebettsdotcom
NA
https://www.reesebetts.com
Anabela Costa
Anabela Costa
'+33 601072505
anabelacosta@msn.com
No
no, 2024
No
No
01/03/2025
No
Paris, France
NO NAME
no name is an aesthetic movement composition.
https://drive.google.com/file/d/1PLDufcfy2DI5PW9fKibW-xLo3aRkPigv/view?usp=drive_link
08:41
Animation
aesthetic movement composition.
https://www.facebook.com/anabela.costa.1426/
https://wwwanabelacostacom.blogspot.com/2012/03/new-works.html
Emmett Leevan
Emmett Leevan
3864666707
emmettleevan6@gmail.com
Yes
First year participating and visiting
Yes
Yes
15/05/2025
17/05/2025
Yes
Tan
St Petersburg, FL, United States
Intersection
While walking outside one night with a friend, I came across this elegant structure in the park. It was part of the remnants of an old railway station with bright lights on these long beams, which converged at the center. They were enveloped in these pretty and winding vines; a deserted garden sanctuary illuminated against the evening sky. As I walked underneath the rusted beams overhead, I counted along. There were twelve beams exactly. We playfully disputed over this. I envisioned the hands of a clock spinning around the structure as I ran underneath it trying to count the beams, but in a late-night haze, quickly lost track of where I started. As we stood under the structure, exchanging words and laughing till our sides hurt, the darkness of the night continued to encroach until all we could see was a dark plane beyond our habitable spaceship in time.
The central themes of my work explore concepts of intersections between human and nature, conscious and subconscious in an approach to mental and bodily autonomy, and abstract expressions. I derive most of my inspiration from lived experiences, incorporating parts of my performance and technically interdisciplinary background into my art making process.
2:34
Experiential Cinema
The inspiration for this piece was my friend Christopher Artiga and this piece is dedicated to him.
emmettleevan.art
emmettleevan.com
Zoe Mathews
Zoe Mathews
9047186168
zmathews@alysbeach.com
Yes
I win every year
No
Yes
16/05/2025
19/05/2025
Yes
Alexis Miller
Santa Rosa Beach, FL
Art
uh;oaeupoawje.jfhekfu
w3hriluahefuahq;er
1:00
Projection Mapping
idkkkkk
Instagram
Facebook
https://alysbeach.com/events/
Marilu Morgan
Marilu Morgan
8507144557
mariludoodles@gmail.com
Yes
I have been as an attendant, but never as a participant.
Yes
No
20/05/2025
Yes
Chatham Morgan - my husband, if possible I’d love to bring my two big kids (ages 6 and 8) for the all ages night as well
Destin, FL
inner child
“Inner child” represents the idea that we are all born artists and that if we nurture that part of us, something beautiful can take shape. This hand drawn animation depicts my oldest daughter twirling while developmentally advancing childlike illustrations appear around her.
Inspired by motherhood, nature, and beauty in daily life, Marilu Morgan’s art is whimsical, colorful, and fun. From an early age, she had a passion for doodling, which has evolved into a penchant for graphic illustration and animation. You can find her doodles on wedding invitations, kids’ menus, bucket lists, and T-shirts. Marilu also enjoys adding beauty and charm to everyday objects by painting on items such as clothing, bike helmets, champagne bottles, and ornaments. Marilu loves the challenge and privilege of taking someone’s vision and making it a reality. Marilu was raised in the Appalachians in North Alabama by an artist mother who encouraged creativity from the moment she could hold a crayon. Marilu went to The University of Alabama, where she majored in business and met her husband Chatham, who convinced her to trade the mountains for the coast. After having children, Marilu rediscovered her love of art through drawing coloring sheets, doing craft projects, and designing valentines for her kids. Marilu lives in Destin, Florida, with her husband Chatham, son Harry, daughters Carla May and Madeline, golden retriever Bonnie, and beagle Happy. In her free time, she enjoys running, reading, and going on adventures with her family.
18 seconds, but please play it on a loop!
Animation
“Inner child” represents the idea that we are all born artists and that if we nurture that part of us, something beautiful can take shape. I chose hand drawn animation because drawing is what I love to do, especially when the subject matter is near and dear to me, as this one is. There was so much love and thought put forth in each and every frame and I believe that is reflected in a finished piece with a lot of heart.
'@marilumorgan
marilumorgan.com
Dane Howard
Dane Howard
(425) 241-9454
danemhoward@gmail.com
Yes
It's my first time at Digital Graffiti.
Yes
No
14/05/2025
18/05/2025
Yes
Lori Howard
Franklin, Tennessee
Implausible Creatures
There are creatures in this world that you haven't yet met. They are rare and extraordinary. ‘Implausible Creatures’™ transports visitors into a world of imaginative storytelling, where the impossible becomes possible. The exhibit features large portraits of the fantastical creatures, accompanied by their biographical stories. Each story will invite an educational component to bring awareness to issues affecting the animals and the world they/we live in. Please scan the QR code to learn more about them.
Dane Howard – The Fusion of Art, Technology, and Innovation Dane Howard is a multidisciplinary artist and visionary design leader whose work exists at the convergence of fine art, emerging technology, and immersive storytelling. After two decades shaping digital experiences for global brands such as Microsoft, BMW, eBay, Amazon, and Samsung NEXT, Howard has returned to his roots as a visual artist, embracing the dynamic interplay between traditional mediums and digital experimentation. His practice explores the evolving relationship between human creativity and machine intelligence, leveraging generative AI, interactive media, and tactile processes to create work that challenges perception and narrative. His years in Silicon Valley—leading globally distributed teams, pioneering design research, and driving innovation in consumer and healthcare technology—inform his artistic sensibility, one that is deeply attuned to the intersection of design, culture, and the human experience. Dane Howard Studio pushes the boundaries of what it means to create in a digital age, working across fashion, sports, exhibit design, and immersive environments. His art is a reflection of a career spent navigating the edge of possibility—an exploration of memory, form, and the tension between intuition and algorithmic precision. As a re-emerging artist, Howard approaches his work with a renewed sense of purpose, a relentless curiosity, and an unwavering belief in the power of art to provoke, inspire, and transform.
10 min (two 5 min loops)
Animation
I have always been drawn to the tension between the improbable and the possible—those unlikely pairings that challenge our perceptions of identity and purpose. Implausible Creatures™ emerged from this fascination, blending unexpected animals with trades and vocations that defy convention. A vegetarian lion, a Highland cow mixologist, a punk-rocking cockatoo—each portrait is not just a surreal vision but a fully realized character with a story to tell. These creatures compel us to reconsider our own roles in the world, reflecting a kind of wisdom, stewardship, and dedication that often surpasses our own. By bringing them to life through large-scale digital projections, I aim to invite a global audience into their world—a world that, while fantastical, challenges us to think differently about work, identity, and the planet we share.
https://www.instagram.com/danehoward_studio
https://www.danehoward-studio.com/
Patrick Grandi
Patrick Grandi
'+33672229853
azaghot@hotmail.com
No
Yes
No
No
17/05/2025
No
city : Lille - France
Architecture of an Idea
"Architecture of an Idea" presents how an idea is born, evolves, and then is constrained by a choice. This journey is represented here by ancient architectural elements, anchored in tradition, followed by an evolution towards a future almost reminiscent of science fiction.
I was born in Sao Paulo (Brazil) in 1978. After studying law, I completely changed direction and became a 3D artist. I spent nearly 15 years in advertising as a freelance 3D artist for agencies and advertisers such as Publicis, Euro RSCG, Orange, Amnesty International, Roche Bobois and Piaget. I carried out my first mapping in 2015 and I have since created dozens of mappings in France, Germany, Belgium, Macedonia, Morocco, Latin America and China.
53 seconds
Projection Mapping
My inspiration comes from my travels in cinema and architecture. Here I mixed the Andalusian architecture of the Alhambra, the designs of Giger and the architecture of Calatrava in an aesthetic that is both refined and deliberately detailed.
https://www.instagram.com/patrick_grandi/
My site is no longer up to date, Instagram is preferable.
Restaurant Name *Please list exactly how you would like this displayed on signage
Contact First & Last Name
Day-of Contact (if different from Contact above)
Company Location *Please list exactly how you would like this displayed on signage
Please provide the best contact phone number
Please provide the best email address
Website Address
Please list the team members who will be working your station *Maximum of 4 allowed
Proposed Menu Items: *The festival features (2) signature dishes from each participating chef/restaurant Please list 3 proposed dishes and we will confirm the two selections with you
Special requests & needs (ie access to power, ice, cutlery, etc)
Will you need housing arrangements provided?
Instagram
Facebook
Title
Idyll Hound Proper
Dan Tinghitella
null
Inlet Beach, FL
8505203211
dan@noreservationsrg.com
www.idyllhoundproper.com
Dan Tinghitella, Austin Sherrod, don't know the other two yet
Nashville Hot Mac & Cheese Tuna Poké Wontons Miso Mushroom Bowl (would prefer to do the other two and not this one)
Will need access to water
No
idyllhoundproper
idyllhoundproper
Owner
George's At Alys Beach
Camille Withall
8504207418
George's at Alys Beach
9014281223
info@georgesatalysbeach.com
georgesatalysbeach.com
Sarah Hampton, Wayne LeBlanc, Angela Poe, Camille Withall
Puff Pastry "Shrimp Toast" Smoked Duck and Foie Lo Mein
our own generator LOL, but for real (power for heat lamp and one steam table). plates, bowls, forks
No
@georgesatalysbeach
George's At Alys Beach
Executive Chef
Queen of Flavor (Dessert Tasting Room)
Lasheeda Perry
null
Fort Walton Beach
850-585-9530
info@queenofflavor.com
www.queenofflavor.com
Grace Rodriguez and Barbara Johnson
- chocolate almond pudding pop - art deco orange cardamom cookie - ube mango cream puff
Napkins and small plates
No
@theequeenofflavor
Queen of Flavor
Pastry Chef
Queen of Flavor
Lasheeda Perry
null
Fort Walton Beach
850-585-9530
info@queenofflavor.com
www.queenofflavor.com
Grace Rodriquez, Barbara Johnson
- chocolate almond pudding pop - art deco orange cardamom sugar cookies - ube mango cream puff
napkins and small plate
No
@theequeenofflavor
Queen of Flavor
Pastry Chef
Edwards Fine Food and Wine
Josh Smith
null
66 Main Street, Rosemary Beach, Florida
850.960.6303
josh@edwards30a.com
https://edwards30a.com/
Josh Smith, Vivian Patterson, Kamilla Jakupova, Gael Hernandez
Beef Tenderloin Satay, Grilled Onion and Sweet Peppers, Red Wine Demi Zaatar Crusted Tuna, Wakame Slaw, Spicy mayo Molasses Glazed Pork Tenderloin, Tomato Chutney
null
No
Edwards30a
Edward's
Chef
Edwards Fine Food and Wine
Joshua Smith
null
66 Main Street, Rosemary Beach, Florida
8509606303
josh@edwards30a.com
https://edwards30a.com/
Joshua Smith. Vivian Paterson. Gael Hernandez. Kamilla Jakupova
Seared Tuna Zaatar, Wakame Slaw, Spicy Mayo Grilled Beef Tenderloin Satay Red Wine Demi Molasses Glazed Pork Tenderloin, Tomato Chutney
null
No
Edwards30a
Edward's
Chef
Marrow Private Chefs
Ryan McNay
null
Santa Rosa Beach, FL
8502804319
chefs@marrowprivatechefs.com
marrowprivatechefs.com
Not sure yet
Smoked Beef Debris Po Boy Roasted Tomato Bruschetta
access to power please
No
@marrowprivatechefs
@marrowprivatechefs
Owner
Swiftly Catered
Kyle Swift
null
Swiftly Catered
7708808767
chef@swiftlycatered.com
SwiftlyCatered.com
TBD- 4 total
Crawfish Etouffee & Grilled Sourdough Sesame-Peanut Thai Noodle & Gai Yang Chicken Thigh Bowl ( Napa Slaw, Watermelon Radish, Charred Kai Yang Chicken Thigh & Cold Thai Noodle Salad) Gai Yang Chicken Thigh Slider - Potato Bun, Watermelon Radish & Napa Slaw, Spicy Pickle, & Garlic-Ginger Yum Yum
null
No
https://www.instagram.com/swiftlycatered30a/?hl=en
https://www.facebook.com/swiftlycatered
Chef/Owner
Pescado
Holly Wright
Holly Wright
74 Townhall Rd, Rosemary Beach
8503687952
events@thelcrg.com
rooftop30a.com
TBD
TBD, I will get back to you soon on this
TBD
No
Pescado30a
Pescado
Director of Events
My TEST
lkjsdfk
lkjdsf
lkjdsf
9879879878
lkjdsf@yahoo.com
lkjsdfk.com
kjdfiidjfkdf
kjdkjfijjd
sdfdsfsdsd
Yes
instagram.com
facebook.com
My title
My Kitchen
Zoe Mathews
Alexis Miller
Jacksonville, FL
zmathews@alysbeach.com
www.alysbeach.com
Elise, Kelly, Alexis, Meghan
Fooood fooooood
power
Yes
instagram
instagram
Event Manager
Beverage Company Name *Please list exactly how you would like this displayed on signage
Contact First & Last Name
Day-of Contact (if different from Contact above)
Company Location *Please list exactly how you would like this displayed on signage
Please provide the best contact phone number
Please provide the best email address
Website Address
Please list the two team members who will be working your station:
Proposed Beverage Items: Please include the name of Beer, Wine and/or Cocktail and Spirit Selections
Special requests & needs (ie access to power, ice, etc) Please note that all attendees will receive a 14oz Stemless Wine “Glass” at the entrance and will use that for the entirety of the evening at each station
Will you need housing arrangements provided?
Date of Arrival
Date of Departure
Number of Rooms Requests
Instagram
Facebook
Title
The Long Drink
Baylee Elkins
Shannon Douglas
Our company Logo, we don't have a specific location. If need be, you can put "located at bars & stores near you"
3047843811
baylee.elkins@thelongdrink.com
https://thelongdrink.com/
Baylee Elkins & Shannon Douglas
Long Drink - 5 types: Traditional Citrus Zero Citrus Strong Citrus Cranberry Peach
null
No
null
null
null
longdrink
The Long Drink
Field Sales Manager
Beverage Test
khjjkh
lkjlkj
lkjlkjlkj
lkjlkj
lkjdsf@yahoo.com
lkj
lkj
lkj
lkj
Yes
2025-03-17
2025-03-21
8787
lkjh
lkj
ceo
Liquor Store
Zoe Mathews
Alexis Miller
Santa Rosa Beach, FL
zmathews@alysbeach.com
https://alysbeach.com/events/
Elise, Alexis
Margarita Pilsner
none
No
insta
fb
Event Manager
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